combat

  1. Witch Sammy

    Distance combat

    Do you guys think it is possible to kill monsters with just the slingshot? I was looking for some form of distance combat and I just found the slingshot as an alternative. Are there different ammo besides rocks and explosives? I think a bow would be awesome for the game, too bad it doesn't have it.
  2. Baconfry

    PC [BUG] Music sometimes stops suddenly when hitting Dwarf Sentry or Hot Head

    For some reason, the sound effect when hitting Dwarf Sentry or Hot Head interacts strangely with the Volcano dungeon soundtrack, which sometimes causes it to stop abruptly. Another music-related oversight (not really a bug): When taking parrot express from one location to another, the Ginger...
  3. PC [Bug] Wilderness Farm No EXP for Combat on farm

    I noticed I do not gain EXP when killing monsters on my Wilderness farm. I had spawn monsters turned on too when I first created my save. Playing on PC version 1.5.2 (only noticed now since I generally just ran from monsters when I started in 1.5) Single player (have not played a multiplayer...
  4. Solved [Help] I am doing triple damage -- SOLVED -- attackIncreaseModifier should be ZERO

    TL;DR - Leaving this here in case anyone else ever has this problem. Somehow, my <attackIncreaseModifier> in my save file got set to 2, which was causing triple damage (0 = 1× damage 1 = 2× damage 2 = 3× damage ). I set it back to 0 and then everything is working as it should. I've tried to...
  5. PC [BUG] Multiplayer Knockback

    I searched and saw no posts about this here; since multiplayer was released my friends and I have been having trouble with knockback not working for the non-hosts. It is trouble no matter who hosts the game and it makes the mines hard and the skull caverns practically impossible. This results in...
  6. Switch [HELP] Co-op/Multiplayer combat for non-hosts issue

    Hey, I was wondering if anyone else encountered this problem. When playing as a non-host, it’s practically impossible to do mines since you can’t avoid taking damage. When fighting enemies, the weapon knock back happens late and they just slide around, causing you damage when running past you...
  7. PC [BUG?] Knockback's behavior code analysis

    I think I've got why knockback feels so weird (and so bad for daggers) pinned down in the code. In Utility.cs::getAwayFramPlayerTrajectory, the monster's new trajectory base (that gets multiplied by other stuff later on) is started by taking a difference between the monster's vs the player's X...
  8. iOS [BUG] Suddenly impossible to kill monsters

    Hi there, The last few times I've tried to play the caves, I've suddenly noticed it's become absolutely impossible to kill monsters - even really basic monsters (bats, slime, etc.). I usually use the Galaxy Sword, and I'm level 10 on everything, including Combat. I literally counted 25 swipes...
  9. kdau

    SMAPI Cropbeasts 1.0.1

    Cropbeasts a Stardew Valley mod by kdau Why just harvest your crops when you could do battle with them? Cropbeasts are crops cursed by the witch that turn into monsters on your farm. After you defeat them, you get the original harvest and maybe something extra. This mod does not yet work with...
  10. kdau

    PC [BUG] Local death animations not propagating for monsters

    Based on lack of sounds and temporary sprites, Monster.localDeathAnimation does not appear to be called for any player other than the one who slays a monster. This was detected in a modding context, but we reconfirmed it against the base game on both Linux and Windows. Example steps to...
  11. kdau

    WIP Cropbeasts: open beta, testers wanted

    Why just harvest your crops when you could do battle with them? Cropbeasts are crops cursed by the witch that turn into monsters on your farm. After you defeat them, you get the original harvest and maybe something extra. All base game fruit and vegetable crops (except fruit trees) have...
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