combat

  1. 1.6 Update Fishing bug(?), Mining suggestions/requests, and misc

    Hey all, enjoying 1.6 to the core and been playing the game nonstop since the update dropped it is so good, thanks again ConcernedApe for everything ! I had a few observations and request/suggestions that i wanted to share with the community : 1) Fishing : the challenge bait fish quality seems...
  2. Windows No progress towards Monster Eradication Goals and no Combat XP from monsters killed on Farm

    From what I can tell, monsters, at least Slimes and Bats, killed on the farm don't count towards Monster Eradication Goals and the Slimes can't count for Initiation. I've been trying to see how much of Perfection is possible without leaving the farm, and in my testing it doesn't seem to be...
  3. Miss Berry

    Experienced Fighters—Help! (Spoilers Ahead!)

    Just when I think I’ve got this combat thing down, I’m getting kicked to the curb again. I just unlocked the Skull Caves and the mines on the island that Willy takes you to on his boat. I find the Skull Caves easier but even then I can barely make it to level 25, and the one on the island...
  4. iOS ¿Problema con la salud?

    Últimamente me está pasando que a cualquier lugar que entro donde hay monstruos y entro en combate con cualquiera de ellos no importa si es del bosque secreto o de las minas (en cualquier nivel) de un solo golpe me bajan la vida 100 puntos de salud!, Por lo que en 2 golpes ya me desmayé. Tengo...
  5. PS4 [All Platforms] Attacks downward have a hitbox half the radius as other directions

    Basically it's never wise to attack below if you can avoid it because the hit box for it is really poor. I'm assuming this is because the hitbox overlaps on top of the player and barely peeks from below the feet. It's pretty obvious when playing, but an easy way to confirm it is to go to the...
  6. Constructive Criticism- Mostly PC Controls

    I have been playing Stardew Valley 1.5.4 on PC(offline), and mostly enjoying it. Only mostly is a shame. The game is excellent... except in the actual playing of it! The controls are killing me. And a few other things. So here is my constructive criticism...
  7. Baconfry

    PC [BUG] Music sometimes stops suddenly when hitting Dwarf Sentry or Hot Head

    For some reason, the sound effect when hitting Dwarf Sentry or Hot Head interacts strangely with the Volcano dungeon soundtrack, which sometimes causes it to stop abruptly. Another music-related oversight (not really a bug): When taking parrot express from one location to another, the Ginger...
  8. PC [Bug] Wilderness Farm No EXP for Combat on farm

    I noticed I do not gain EXP when killing monsters on my Wilderness farm. I had spawn monsters turned on too when I first created my save. Playing on PC version 1.5.2 (only noticed now since I generally just ran from monsters when I started in 1.5) Single player (have not played a multiplayer...
  9. Solved [Help] I am doing triple damage -- SOLVED -- attackIncreaseModifier should be ZERO

    TL;DR - Leaving this here in case anyone else ever has this problem. Somehow, my <attackIncreaseModifier> in my save file got set to 2, which was causing triple damage (0 = 1× damage 1 = 2× damage 2 = 3× damage ). I set it back to 0 and then everything is working as it should. I've tried to...
  10. PC [BUG] Multiplayer Knockback

    I searched and saw no posts about this here; since multiplayer was released my friends and I have been having trouble with knockback not working for the non-hosts. It is trouble no matter who hosts the game and it makes the mines hard and the skull caverns practically impossible. This results in...
  11. Switch [HELP] Co-op/Multiplayer combat for non-hosts issue

    Hey, I was wondering if anyone else encountered this problem. When playing as a non-host, it’s practically impossible to do mines since you can’t avoid taking damage. When fighting enemies, the weapon knock back happens late and they just slide around, causing you damage when running past you...
  12. PC [BUG?] Knockback's behavior code analysis

    I think I've got why knockback feels so weird (and so bad for daggers) pinned down in the code. In Utility.cs::getAwayFramPlayerTrajectory, the monster's new trajectory base (that gets multiplied by other stuff later on) is started by taking a difference between the monster's vs the player's X...
  13. iOS [BUG] Suddenly impossible to kill monsters

    Hi there, The last few times I've tried to play the caves, I've suddenly noticed it's become absolutely impossible to kill monsters - even really basic monsters (bats, slime, etc.). I usually use the Galaxy Sword, and I'm level 10 on everything, including Combat. I literally counted 25 swipes...
  14. kdau

    SMAPI Cropbeasts 2.0.0

    Cropbeasts a Stardew Valley mod by kdau Why just harvest your crops when you could do battle with them? Cropbeasts are crops cursed by the witch that turn into monsters on your farm. After you defeat them, you get the original harvest and maybe something extra. Game: Stardew Valley 1.5+...
  15. kdau

    PC [BUG] Local death animations not propagating for monsters

    Based on lack of sounds and temporary sprites, Monster.localDeathAnimation does not appear to be called for any player other than the one who slays a monster. This was detected in a modding context, but we reconfirmed it against the base game on both Linux and Windows. Example steps to...
  16. kdau

    WIP Cropbeasts: open beta, testers wanted

    Why just harvest your crops when you could do battle with them? Cropbeasts are crops cursed by the witch that turn into monsters on your farm. After you defeat them, you get the original harvest and maybe something extra. All base game fruit and vegetable crops (except fruit trees) have...
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