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QCLasky

Greenhorn
Hello, there is a bug in Penny's eight hearts event. the dialogues are not presented correctly. my game is in PT-BR, 1.6.3 without mod.

there is also a problem in the sorcerer event where he is in the sewer arguing with the dwarf and Krobus. At a certain point, there is no dialogue and the scene is stuck, the only option to exit is to skip the scene.
 

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Sneaky

Newcomer
Game crashes when going sleep/passing out ~

I've recently been experiencing some game crashing without any warning when I go sleep/pass out it fades to black & before the sale screen/saving screen it will just close the game & put me back on the desktop so I lose all progress I made on that day, I'm not too sure what the common issue is as it happens out of the blue some times its fine some times it's not but as each time I redo the day I end up doing the same things more or less so not sure with out making a list and doing 1 thing each time & losing out on the day's if it does save & move on to the next day.

Any help / advice would be great :smile:

Error Log Text ~
Message: Error on new day:
---------------
System.ArgumentException: An item with the same key has already been added. Key: {X:27 Y:27}
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at StardewValley.Network.OverlaidDictionary.Add(Vector2 key, Object value) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\OverlaidDictionary.cs:line 264
at StardewValley.GameLocation.spawnWeedsAndStones(Int32 numDebris, Boolean weedsOnly, Boolean spawnFromOldWeeds) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 15654
at StardewValley.GameLocation.spawnObjects() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 15618
at StardewValley.GameLocation.DayUpdate(Int32 dayOfMonth) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 5276
at StardewValley.Game1._newDayAfterFade()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 9078
at StardewValley.Game1.<>c.<newDayAfterFade>b__754_2() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8167
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
---------------

InnerException:
Stack Trace: at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3395
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3199
at StardewValley.GameRunner.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 927
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 917
at Microsoft.Xna.Framework.Game.Tick() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 620
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\SDL\SDLGamePlatform.cs:line 91
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 481
at StardewValley.Program.Main(String[] args) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 200

Game Version: 1.6.3 build 24087
SDK Helper: SteamHelper
Game Language: en
GPU: NVIDIA GeForce RTX 2060/PCIe/SSE2
OS: Win32NT Microsoft Windows NT 10.0.22631.0
In-game Date: Fall 25 Y2 Time of Day: 600
Game Location: FarmHouse

My operating system is ~
Windows 11

My in-game language is ~
English

Single player or multiplayer ~
I play single player un-modded

I've attached my save file as well as requested by the 1st post
 

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Anastasious

Newcomer
Was getting silver-starred fish from crab pots when using deluxe bait. Once I reached level ten fishing and chose the no-trash crab pot perk, I stopped getting silver-starred fish. Not just a one-off, as this has happened across multiple days.

Windows 10, English, single player, meadow farm

Thanks!
 

QCLasky

Greenhorn
Hello. This is a multiplayer issue I've been having.

Before update 1.6.2 and 1.6.3 I was able to join games hosted in a steam deck. Now I can't join them anymore, every time I try to do so I get the can't connect message.
I've tried joining from the steam friends list, doesn't work. I tried using code and invitation, doesn't work either.
Something curious is that, in 1.6.2 the host would appear playing the game but it wouldn't be joinable from steam friend list.
now, in 1.6.3, it is available, but the option won't connect me to the host's game.
we've tried using compatibility mode, and it doesn't work either.

This is me playing multiplayer. My OS is Windows 10, the host's OS is steam deck's (Steam OS).
The language of our games is spanish.
I had connections issues too to play online. Disabling firewall fixed it (in windows, idk how steam deck works, but I hope it helps in any way)
 
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snono

Greenhorn
1712764453049.jpeg
Sometimes when I finish a bulletin board quest, the rewards are shifted downwards from where they should be. I think it mainly happens with requests where you get tickets, but I'm not entirely sure. I'm on unmodded singleplayer with Windows 10.
 

jesper

Newcomer
When I built a cabin on my singleplayer save and went to go stick a big chest in it that night, the chest bugged out and was kind of wiggling. There was the normal sound effect when I clicked to open and close but nothing happened. The next day, the big chest was gone. I can place chests normally now in it, so I guess it's just a day-of-building thing.
 

Manuwu

Greenhorn
i just reached 14 hearts with emily, gave her the fiber like ussual and.. the cutscene broke :(

Welcome to the void sweetie!!

View attachment 21189
im trying to get every bachelor portrait and this happened to every cutscene,at first it happened in the kids room so I didnt notice until sebastian's (cause of the frog) and since then every single has happened in the void
 

Dohiyi

Newcomer
Co-op crashes after barely start the day. We are three people and we have been playingo like three days with no issues, but a couple days ago, we cannot pass even 5 minutes playing because it crashes. We are playing through Steam in the new farm added in the 1.6 version. There is no text of error or anything similar. Please help or information

- Multiplayer
- Windows
-
 

KieroG54

Newcomer
1712779639331.png

I bought the skill book "Mining Monthly" but it doesn't show up in special items. I also picked up the "Woodcutter's Weekly" while chopping down trees but it doesn't show up. I thought I need to have level 10 so I waited but it's really a bug.
 

cloudyah

Greenhorn
View attachment 21674
I bought the skill book "Mining Monthly" but it doesn't show up in special items. I also picked up the "Woodcutter's Weekly" while chopping down trees but it doesn't show up. I thought I need to have level 10 so I waited but it's really a bug.
This isn’t a bug. Mining monthly and woodcutter’s weekly are books you can read multiple times to gain a bit of experience in those skills, so they won’t show up in your special items tab. The only books that show up there are the ones that grant unique bonuses (like the +1 defense, speed boosts, etc.) So you’re all good! Not missing anything :)
 
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cloudyah

Greenhorn
System: Steam Deck
Version: 1.6.3
Issue: Can’t access tabs in furniture catalogues or dressers. I can scroll through the entire list of items using the D-pad and analog sticks, but there’s no way to browse by category anymore. This issue has been present since the first release of 1.6.
 

BranBran

Newcomer
In version 1.6.3 on the Forest Farm, I've noticed a new barrier blocking access to a tile where I previously placed a crab pot, pre-1.6 update. This barrier prevents interaction with the crab pot, making it unusable. I've tested this in both singleplayer and multiplayer modes with the same result. It is located by the largest pond to the left of the farm, directly under my character in the photo.
 

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CottageCoroner

Newcomer
stardew not workin.jpg



I keep having this happen and I'm not sure what's happening. The sound continues as normal but the screen won't unfreeze after this. It's usually right when I open the game but does happen at random times.
 

Anastasious

Newcomer
I can't dispose of my Broken Trident, unlike other weapons. When I pick it up and hold it over my trash, the bin opens but it won't go in. The trash hasn't been upgraded.

Windows 10, single player, English, no mods
 

lookitsducky

Greenhorn
Hi, I opened my 1.6 Stardew Valley to play but got distracted for 2-3 hours, so was idling on the farm select screen. Came back to find my game audio sounding like a futuristic horror film. I hadn't done anything else, just had the game open for that long on the same screen. My farm loaded fine and gameplay seemed to be fine but the audio was very distorted. I recorded audio, including some gameplay and uploaded it to yt as an unlisted video in case it's helpful. I'm playing on Windows 10 PC in English, singleplayer. Happy to provide any other info if needed, I'm just not sure what is relevant. Otherwise loving the update! :3 thanks
UPDATE: I think this may actually be related to changing audio output with the game open. Tonight I started the game with wireless headphones as output then switched to computer speakers and the sound distorted in the same way. In retrospect, if I had opened the game last time with the speakers as the audio output then been away from my computer for 2-3 hours, the headphones probably powered down due to inactivity or battery running out.
 
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