On the first day of the Desert Festival whenever I go to sleep to save the game crashes and doesn't save the day's progress. I've played the same day four or five different times now and I can't move on. I spent hours looking for a solution, I've tried making sure I have enough storage (I do), restarting steam, restarting my computer (I'm on a mac), and uninstalling and reinstalling Stardew. Nothing is working. I've contacted Stardew support but I've heard they take forever to get back
I've also seen someone else with the same exact problem, down to the day they're repeating (on a different post) so I don't think it's an issue on my end. It also still doesn't work when I do nothing for the day and go to sleep right after opening the game.
(Unmodded, English, single-player)
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Translated Report (Full Report Below)
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Process: Stardew Valley [5413]
Path: /Users/USER/Library/Application Support/Steam/*/Stardew Valley
Identifier: Stardew Valley
Version: ???
Code Type: X86-64 (Translated)
Parent Process: bash [5410]
Responsible: steam_osx [5285]
User ID: 501
Date/Time: 2024-03-22 09:47:15.3687 -0500
OS Version: macOS 14.3 (23D56)
Report Version: 12
Anonymous UUID: 248EC78E-B305-410C-F596-A05D65744B59
Sleep/Wake UUID: 27ABB106-139F-4440-BE1A-B59973910E67
Time Awake Since Boot: 48000 seconds
Time Since Wake: 40523 seconds
System Integrity Protection: enabled
Notes:
PC register does not match crashing frame (0x0 vs 0x7FF8A8C36A78)
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Termination Reason: Namespace SIGNAL, Code 6 Abort trap: 6
Terminating Process: Stardew Valley [5413]
Application Specific Information:
abort() called
Error Formulating Crash Report:
PC register does not match crashing frame (0x0 vs 0x7FF8A8C36A78)
Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread