Unofficial mod updates

TopazGyrl

Greenhorn
Hiya! I've converted a couple of Custom Furniture content packs so that they can be used with Dynamic Game Assets and really wanna share them so others can use these beautiful pieces. The first one is Warm Cozy Fireplaces by Mioudew and the second is Pet Displays by HopeWasHere. I've messaged both of them and will remove this post if asked to but, for now, it looks as if they're both inactive on Nexus. May post more as I work my way through the list of content packs I'll be converting for my own use, as I did with these. Hope you all enjoy! :duck:
 

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candidus

Farmhand
Here is another unofficial update for ChildToNPC.

Changes since 1.2.1-unofficial.6-candidus42:
  • Fixed a crash that happened when DoChildrenWander was enabled but children didn't have a schedule
  • Changed required version of ContentPatcher to 1.24.7 to fix load errors, rebuilt the code for SDV 1.5.5
Enjoy!

Source code on GitHub.
 

Attachments

Lucas D. Farmer

Greenhorn
I'm getting an error for -
PyTK 1.22.9-unofficial.1-strobePlatonymous1 error
No matter what i do this PyTK mod is now failing on startup. It's also taking ages for my save to load and sometimes the game crashes rather than showing a save to select. As I understand it, this PyTK unofficial mod is only to be used for Stardrew 1.5.5 Beta. As I am on 1.5.6, does this mean this latest PyTK is no longer compatible with the most recent Stardew edition? I cannot see a newer version anywhere. Guidance will be much appreciated.
Platform (Windows - Steam)
Game version (1.5.6)
SMAPI Error Log File
 

Smurfette

Newcomer
Here's Reset Terrain Features 1.0.2 fixed for Stardew v1.5, uploaded with Mabel's permission. It's closed source, so this is based on decompiling the DLL, tweaking a few incompatible uses of enumerators, and recompiling it.
is there a tutorial on how to use this? I tried it and it erased my crops and pathways and everything then I tried to reverse what i did and it just cleared everything up? luckily I just exited my game so nothing saved but how would I go about using this to fix Ridgeside village?
 

Meekshake

Newcomer
I downloaded the unofficial update for the Child to NPC mod and now I have two versions of my daughter: One who has dialogue and doesn't move, and one who doesn't talk but moves. Does anybody have a fix to this?
 

GermanPlasma

Farmhand
I wish I could fix this mod, but sadly I don't know what the issue is. I'm talking about the Custom Crop Decay mod by ZaneYork. I believe the 1.5 update broke it, the code is here on Github. The mod's page is here.
It is the only mod, that I am aware of, that allows for crops to spoil and expire. I really really love this addition to gameplay, really adds a very interesting challenge to Stardew.

SMAPI shows the mod as working, but it definitely is dead. It seems to load, at the very least there are no errors, but it affects nothing at all. I clearly remember it working when I played about 1.5 years ago.

Ok Edit; Apparently it does work? Initially, I applied the mod on a persistent save. It did not work, but SMAPI showed nothing out of the ordinary. After restarting, I created a new save file. This time it DID work. I tested it quite a bit, skipping through days and months, seeing if something is up. Turns out, everything does work like it is supposed to, at least from my short testing. Items indeed decay, I set the value to 3 days, and no matter how I added and removed items, the decay was persistent and there were no issues. Well I noticed one thing to keep in mind, if you have a crop with decay in the inventory and you aquire a new one, that crop will inherit the decay value of the current crop in the inventory. What I did then was load my other save, where the mod initially did not work, and tried it there again, now it also seems to work here too.

I guess this problem is solved then? I do have the unofficial PYTK mod too. I shall write my experience on the Nexus website.
 
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Hello does anyone doing a fix for Line sprinklers? That be really good and I will be really grateful, it causes error in my game. Its a really nice and useful mod please someone.
Here is my log even after i downloaded the unofficial update of the mod.
https://smapi.io/log/6538596837864f7fa3ab189118541ff8
Thank you and please.
 

empyrealelan

Farmhand
If I need to move this, please let me know I will correct this definitely, but is there anyway someone can make it where Junimo Box Set works with 1.5.6? The items are showing up in the construction tab with the items just fine, but it refuses to show the name and description values.
Junimo Box Set
Someone made an unofficial update in the posts section, but even when using that version the names and descriptions refuse to show correctly.
 

deathbane2626

Newcomer
If someone could do an unofficial update for.

Custom Adventure Guild Challenges:

I've waited 5 months for an update and sent the author a message but they haven't been active since Feb. 2020.
Here is my SMAPI Log.

https://smapi.io/log/ade6a4adbcfd4361a63fcb1019effde7

Thank you for your time.
 

Lshtech

Greenhorn
Hello, the unofficial mod update for Paritee’s Better Farm Animal Variety cannot seem to make certain deluxe produce, in particular mythic dragon eggs from the convert of Mythic Phonixe’s There Be Dragons, by Kaya:


Is it possible to fix this? I am using a Mac.

Here is my SMAPI log:
Ah, sorry I never saw this. From some quick experimentation I'm not seeing any current issues with the unofficial BFAV. The dragons, which is a cute mod to be honest, aren't working because of typos:
  • In the BFAV content.json the entry for the eggs is worded as "%color% Mythic Dragon egg" while the actual eggs are "%color% Mythic Dragon Egg" and the case matters.
  • In, I believe, the "Red" dragon egg JA file it was named "Red Mythic Mythic Dragon Egg", just pop out that second "Mythic" and that was good too.
Hopefully that helped.
-elbe
 

Lshtech

Greenhorn
If someone could do an unofficial update for.

Custom Adventure Guild Challenges:

I've waited 5 months for an update and sent the author a message but they haven't been active since Feb. 2020.
Here is my SMAPI Log.

https://smapi.io/log/ade6a4adbcfd4361a63fcb1019effde7

Thank you for your time.
Can you give this a try?

 

CherryDess

Greenhorn
The game has two sprite sheets for hair, hairstyles and hairstyles2 (male and female respectably, I believe), and Hachio's appears to replace the first sheet and I assume the other does the same.

so i would need a version of this mod GetGlam or FashinSense so the mods don't conflict i really don't know how to do anything about modding sorry :cry:
 

Lshtech

Greenhorn
so i would need a version of this mod GetGlam or FashinSense so the mods don't conflict i really don't know how to do anything about modding sorry :cry:
I'm not personally familiar with either but it looks like it could be adapted into Get Glam the easiest, at least from these instructions. You might try looking at the files in another Get Glam mod to see how its done.
 
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