The Magic and Cooking unofficial Prestige fixes have some issues:Skill Prestige Mod (plus addons)
My first attempt at doing an unofficial update of anything. These are the Skill Prestige Mod and its three addons for Cooking, Luck, and Magic skills by Spacechase. Currently, you have to get Luck and Magic off Spacechase's Discord I believe.
If you set the UI scale crazy high, it might render offscreen? I haven't really "updated" it so much as grabbed the latest pull request version, moved up the dependencies and recompiled it. Works for me though, and I figured there might be someone else out there who's tearing their hair out. Unfortunately, I don't have a very recent save to test on, so it might be the case that it loses previous prestige points from 1.4 versions.
[16:35:40 ERROR Skill Prestige] Could not load type 'Magic.SpellBook' from assembly 'Magic, Version=0.7.1.0, Culture=neutral, PublicKeyToken=null'.
at SkillPrestige.Magic.ModEntry.OnPrestige()
at SkillPrestige.Prestige.PrestigeSkill(Skill skill) in E:\Personal Files\Git Repos\SkillPrestige\SkillPrestige\Prestige.cs:line 72
remember the mod :
https://yellog.tumblr.com/post/176732727748/yellogs-wood-buildings-please-do-not
i really wanted my farm house to match the rest of the town in:
https://www.nexusmods.com/stardewvalley/mods/9799
and if wanted to do the pet house mod:
https://www.nexusmods.com/stardewvalley/mods/2777
but the mods are long gone. is there anyone out there that could re create the wood buildings mod? Please??
I completely forgot about this thread for a couple days xD sorry. I have the save still and will get that log in the next couple days!Sorry about that. I'm very interested in your log, can you upload it to https://smapi.io/log and post the link?
Things you can try:
Wait some time before leaving the farm house
I found an error in content.json, line 1450, of the ChildAgeUp content pack that I didn't report to the author yet:
At column 126 look for /1140 Community center 6 7 2/ and replace it by /1140 CommunityCenter 6 7 2/
I had issues during development on rainy days, to continue the game it might help to go sleeping without leaving the farmhouse.
I want that too! I'm searching for Yellog's Walls and Floors but I can't find it anywhere!!This is just a general blanket request for anything and everything by Yellog/Yewon11 on NexusMods. They've marked everything hidden, pretty much, and I don't have access to links for their files. So, this is just kind of a desperate clarion call for anyone who might have/use their stuff and keeps it updated for their own game...and doesn't mind sharing. Thanks, in advance!
oh i had no idea i am so happy to know it now!Yellog already re-uploaded her building mod here: https://yellog.postype.com/post/11565362. She's probably gonna re-upload the rest of her mods on her postype.
Any chance these will get another update? Recently been running into an error in that I can't prestige magic. Additionally, the prestige for magic and cooking are swapped (the buttons still work, and the right things are greyed out according to earned levels, but the icon that's in line with the magic skill in my player menu, when clicked opens the cooking prestige) and, though I think it's a different mod causing it, I have two bars for cooking skills.Skill Prestige Mod (plus addons)
My first attempt at doing an unofficial update of anything. These are the Skill Prestige Mod and its three addons for Cooking, Luck, and Magic skills by Spacechase. Currently, you have to get Luck and Magic off Spacechase's Discord I believe.
If you set the UI scale crazy high, it might render offscreen? I haven't really "updated" it so much as grabbed the latest pull request version, moved up the dependencies and recompiled it. Works for me though, and I figured there might be someone else out there who's tearing their hair out. Unfortunately, I don't have a very recent save to test on, so it might be the case that it loses previous prestige points from 1.4 versions.
Thank you so much!!Wally32's Simple Farm
Added a new farm that replaced all land with grass.
Download and use the English version.
[CP] Simple Farm(PC_English)_Ver.1.6.0.zip
@PedroProps23 Make sure you're using the version of Custom Music found here: https://forums.stardewvalley.net/threads/2096/page-78#post-53000. If you have that installed and it's not working, please provide an error log. You can generate one at https://smapi.io/log, there are instructions on that page.
This is the log https://smapi.io/log/aa5d6e78cca042d7bbdb93f795a00421 and i had already installed Custom Music from here yet i dont hear anything when using the harp@PedroProps23 Make sure you're using the version of Custom Music found here: https://forums.stardewvalley.net/threads/2096/page-78#post-53000. If you have that installed and it's not working, please provide an error log. You can generate one at https://smapi.io/log, there are instructions on that page.
That's a pity but don't worry. One idea that comes into my mind: Did you maybe update Content Patcher? I have much less errors since updating it to 1.24.7 . Another situation that causes crashes is when children don't have a schedule and the DoChildrenWander option is enabled. I'm working on an update for that.Typing this as I'm testing but I found something interesting about the ChildToNPC mod. Since I am doing a pretty heavily modded play through I just removed all mods except it and CP (Even the ones that normally are included with SMAPI) and I can no longer reproduce the crash. The game isn't even hanging when leaving the farm let alone crashing, if it weren't for SMAPI you wouldn't even know the mod was there.
Returning to the original setup (CP + mods included with SMAPI + CTNP) I actually still can not reproduce the crash, or even get the game to hang when going out of the farm while its raining. I'm using the same save (restored from a local back up, it was never loaded with the long list of mods my main save has), the same copy of CTNPC (Not redownloaded, I stored it locally in a separate folder AFTER decompressing it), heck I'm even using the same copy of all the base mods that were stored in the same place as the save. Nothing has been redownloaded and I'm still on the same PC. I even checked for any Windows updates just in case and none have been installed recently. Given the way I stored the files it seems unlikely I had any bad/corrupted downloads since the corrupted data would still be present.
There was no log present from previous crashes. I'm at a loss. I'm gonna try a few more things to reproduce the issue but I am running out of ideas to reproduce it.
So in the save I was testing it in I didn't have any children yet, though still had that initial crash. I looked and I am using 1.24.7 Content Patcher. I was pretty sure I was using the same version when it crashed but my memory ain't so hot. I haven't updated to version 1.24.8 yet.That's a pity but don't worry. One idea that comes into my mind: Did you maybe update Content Patcher? I have much less errors since updating it to 1.24.7 . Another situation that causes crashes is when children don't have a schedule and the DoChildrenWander option is enabled. I'm working on an update for that.