Allayna
Sodbuster
this mod works as it is, i use it currently!
this mod works as it is, i use it currently!
?[Adopt & Skin] This mod failed in the GameLoop.SaveLoaded event. Technical details:
SContentLoadException: Adopt & Skin failed loading content asset 'C:/Program Files (x86)/Steam/steamapps/common/Stardew Valley/Mods/AdoptSkin/assets/skins/BlueChicken/BabyBlueChicken_1.png' from ModFolder.
---> ArgumentException: The asset key must not be an absolute path.
at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertAndNormalizeAssetName(String key) in SMAPI\Framework\ModHelpers\ContentHelper.cs:line 223
at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in SMAPI\Framework\ModHelpers\ContentHelper.cs:line 117
--- End of inner exception stack trace ---
at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in SMAPI\Framework\ModHelpers\ContentHelper.cs:line 143
at AdoptSkin.Framework.SaveLoadHandler.PullSprite(String path) in C:\Users\katey\Documents\GitHub\GitHub Versions\Adopt-Skin\AdoptSkin\Framework\SaveLoadHandler.cs:line 452
at AdoptSkin.Framework.SaveLoadHandler.LoadAssets() in C:\Users\katey\Documents\GitHub\GitHub Versions\Adopt-Skin\AdoptSkin\Framework\SaveLoadHandler.cs:line 383
at AdoptSkin.Framework.SaveLoadHandler.Setup(Object sender, SaveLoadedEventArgs e) in C:\Users\katey\Documents\GitHub\GitHub Versions\Adopt-Skin\AdoptSkin\Framework\SaveLoadHandler.cs:line 78
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(Action`2 invoke, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 139
I haven't used this mod but it claims to be an XNB converter, please let me know if it works for you.I also found Elle's Junimo Hut Replacements but it's old xnb files, can someone update please, I would love to have that seashell hut in my life...
Since the mod you're requesting is close source, here is one that does basically the same thing. Did you water your cropsAny chance someone could get this mod working again? I love/miss it.
Did You Water Your Crops
Make watered and not-watered crops' sprites visibly different.www.nexusmods.com
Yeah, that's the one I'm using currently.Since the mod you're requesting is close source, here is one that does basically the same thing. Did you water your crops
It means that we can't access the source of the mod, so we can't update it and send in the updates to the owner of the mod. Some people will decompile the mod no matter what and still update it, but I stay away from infringing on a persons closed source mods.Yeah, that's the one I'm using currently.
What does close source mean?
Oh, I see. Well, thanks for looking at it at least.It means that we can't access the source of the mod, so we can't update it and send in the updates to the owner of the mod. Some people will decompile the mod no matter what and still update it, but I stay away from infringing on a persons closed source mods.
Hi! What's the difference between this version and the previous 1.1.1-unofficial.2-strobe update? (And can you change your version number to 1.1.1-unofficial.3-kokirichild to avoid update check issues, per the unofficial update conventions?)I've updated the Elevator mod to work with Stardew 1.5.6
Does this still work as of 2022??Here's Family Planning updated for compatibility with Content Patcher 1.17 and later (see pull request).
Changes since 1.3.2:
- Updated deprecated code so it won't break in Content Patcher 1.17.
- Fixed its Content Patcher tokens changing value without a context update (which can cause odd behavior in content packs).
- Simplified the code and made it more robust.
Bfav mod doesn’t work on macos .I installed the unofficial Paritee's better farm animal variety update and the shop tile framework, in addition to some BFAV animals. I can buy some of them from Marnie, but then overnight, they will turn into ducks, chickens, and COWS. I didn't see any errors in my log when I go to sleep at night.I don't think I'd seen anything about an issue with golden chickens. I can give it a look, though. My update shouldn't have changes anything one way or another in that regard.
ETA: Alright, golden chickens weren't in the list of vanilla animals so should be good now.
Yep. You can check the mod compatibility list, which shows the latest status and links for every SMAPI mod.Does this still work as of 2022??