?[Adopt & Skin] This mod failed in the GameLoop.SaveLoaded event. Technical details:
SContentLoadException: Adopt & Skin failed loading content asset 'C:/Program Files (x86)/Steam/steamapps/common/Stardew Valley/Mods/AdoptSkin/assets/skins/BlueChicken/BabyBlueChicken_1.png' from ModFolder.
---> ArgumentException: The asset key must not be an absolute path.
at StardewModdingAPI.Framework.ModHelpers.ContentHelper.AssertAndNormalizeAssetName(String key) in SMAPI\Framework\ModHelpers\ContentHelper.cs:line 223
at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in SMAPI\Framework\ModHelpers\ContentHelper.cs:line 117
--- End of inner exception stack trace ---
at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in SMAPI\Framework\ModHelpers\ContentHelper.cs:line 143
at AdoptSkin.Framework.SaveLoadHandler.PullSprite(String path) in C:\Users\katey\Documents\GitHub\GitHub Versions\Adopt-Skin\AdoptSkin\Framework\SaveLoadHandler.cs:line 452
at AdoptSkin.Framework.SaveLoadHandler.LoadAssets() in C:\Users\katey\Documents\GitHub\GitHub Versions\Adopt-Skin\AdoptSkin\Framework\SaveLoadHandler.cs:line 383
at AdoptSkin.Framework.SaveLoadHandler.Setup(Object sender, SaveLoadedEventArgs e) in C:\Users\katey\Documents\GitHub\GitHub Versions\Adopt-Skin\AdoptSkin\Framework\SaveLoadHandler.cs:line 78
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(Action`2 invoke, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 139