lucadris
Tiller
hi, could anyone please fix Crane Man Begone mod? (https://www.nexusmods.com/stardewvalley/mods/4704) i know it's a small mod but that crane man is HELLA ANNOYING
Hello, I'm using this Skill Prestige + the Magic/Luck/Cooking skills along with their unofficial prestige addons, and I am unable to prestige the magic skill. It throws an error in SMAPI which appears to point to the Skill Prestige mod itself, but I'm not 100% sure which mod out of the 3 required (Skill prestige/Magic/Prestige for magic addon) is ultimately responsible. It's not game-breaking at all, it just fails to reset the skill to 0/award prestige point. I've included the SMAPI log below. Any help would be greatly appreciated.Updated Skill Prestige mod. For the addons like Luck/Cooking/Magic use these downloads as I didn't change that.
Source: https://github.com/libraryaddict/SkillPrestige/tree/develop
This is just a fix for the resizing issue if you change the zoom or UI. Aka, the buttons "don't work" and the windows appear in the wrong location.
I might've missed a few windows, but I doubt it.
The source doesn't contain the updated project stuff because I didn't cleanly integrate dependencies resolving.
Am I the only one who can't place any objects in the tile 1 down from the upper left corner?Update Sauvignon In Stardew
The color can be selected in config.jsonHi. Could anyone make a CP version of Flame Horses mod by CreepyKat please? https://www.nexusmods.com/stardewvalley/mods/1017 Those horses are gorgeous.
Aqua
Fire
Iridium
Lightning
Nitro
Hi! You changed the version number from 3.0.0-unofficial to 3.2.4-unofficial. If there's ever an official update, that means players with your update won't get update alerts for it. Can you change the version number to 3.0.0-unofficial.9-lshtech (or similar) to match the unofficial update conventions?I don't think I'd seen anything about an issue with golden chickens. I can give it a look, though. My update shouldn't have changes anything one way or another in that regard.
ETA: Alright, golden chickens weren't in the list of vanilla animals so should be good now.
Hi! The version number should be 1.0.3-unofficial.2-tks4fish per the unofficial version conventions. That avoids breaking update alerts if there's ever an official 1.0.3 update. Could you change your version to match?I've updated Stone Bridge Over Pond (aka PondWithBridge) for SMAPI 3.10 (see pull request)
I bumped the version to v1.0.4 as Pathoschild has released a 1.0.3.
Thank you so much!!The color can be selected in config.json
Code:Aqua Fire Iridium Lightning Nitro
I can't find the config.json in here, do we not need it with this version of the mod?I don't think I'd seen anything about an issue with golden chickens. I can give it a look, though. My update shouldn't have changes anything one way or another in that regard.
ETA: Alright, golden chickens weren't in the list of vanilla animals so should be good now.
Are you still looking for a Farm Expansion fix? I blew the dust off a fork I had been working on and it seems to not have the issues you mentioned. If you are still interested in the fix, let me know and I send you the mod for some pre-release testing. (PS Jumino huts work in my expansion )Update requests:
- The ones I really need are Custom Adventure Guild Challenges...
- ...and Foxyfficiency. But the last one is not open-source, and Fokson has pulled a disappearing act.
- @huancz, @Prsim 99 and @Pathoschild : Would it be possible to make Farm Expansion and mods that add buildings/options to choose animals play nice with each other? Right now it's pretty much 'remove FE, order new buildings/critters, pass day, re-add FE'. Really annoying.
- Given that it's been two years since the last update and the silence in the comments, I guess spacechase is really not interested in renewing Customize Exterior. Anyone up to contacting him and making a semi-official version if given permission?
- Save Game Options. Why is this not a core game feature?
- And another vote for Farmhouse Redone.
Any progress?Can you upload the log over here? https://smapi.io/log/
Edit: never mind, I got it to recreate the crash. Checking it.
Please use the search functionAnyone got an Idea why ChildtoNPC couldn't be loaded with the 64 bit version. It says the DLL couldnt be loaded. Every other mod i use could get loaded.