HELP PLEASE
DGA Glitches
so I spent an entire day updating my game to the new 1.5.5
I followed all the instructions to update SMAPI, updated all my mods, and switched over PPJA to the new DGA versions.
The game is running ok, but there are error messages related to the DGA, and it sometimes crashes my so bad, it freezes up completely and I can't even close the game. This is the error message I get when the game is loading.
[Dynamic Game Assets] No such "assets/objects/Crème Brûlée.png" in [DGA] Even More Recipes for Dynamic Game Assets (DGA version) (ppja.evenmorerecipes.DGA)!
[Dynamic Game Assets] This mod failed in the GameLoop.GameLaunched event. Technical details:
DivideByZeroException: Attempted to divide by zero.
at DynamicGameAssets.PackData.ContentPack.GetTexture(String descriptor, Int32 xSize, Int32 ySize) in E:\source\_Stardew\Mods.spacechase0\DynamicGameAssets\PackData\ContentPack.cs:line 319
at DynamicGameAssets.Mod.RefreshSpritebatchCache() in E:\source\_Stardew\Mods.spacechase0\DynamicGameAssets\Mod.cs:line 869
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 126
Some times the game runs fine, other times things are a little messed up. But I keep getting the DGA error messages every time I load a new day. And a number of seeds are duplicated in Pierre's store, with the duplicated ones having a DGA reference on the seed name, and the DGA seeds don't work with the tractor.
Some events are repeated frequently as well, I keep getting the letter for incubation needle.
Also every time I load the game some items in my chests/machines/signs get changed in to something else. Wines become different wines, with weird names, honey becomes different honey with weird names. Pictures on signs change. Fruits some times become sapling seeds that CAN NOT be planted.
These changes happen every time I load the game, even though I have made NO CHANGES to my mods or configuration files.
The DGA error message reappears frequently when I'm playing. All my other mods are working fine, or so it seems.
ANY help would be appreciated.
[Json Assets] No idea what 'Sweet Sour Sauce' is!
[Json Assets] No idea what 'Sweet Sour Sauce' is!
[Json Assets] No idea what 'Teriyaki Sauce' is!
[Json Assets] No idea what 'Teriyaki Sauce' is!
[Custom Companions] Loading companions from pack: Ridgeside Village - CC Pack 2.0.0 by Rafseazz
[Dynamic Game Assets] Failed when creating crafting recipe implementation for Converted_Crème Brûlée Recipe! System.DivideByZeroException: Attempted to divide by zero.
at DynamicGameAssets.PackData.ContentPack.GetTexture(String descriptor, Int32 xSize, Int32 ySize) in E:\source\_Stardew\Mods.spacechase0\DynamicGameAssets\PackData\ContentPack.cs:line 319
at DynamicGameAssets.ItemAbstraction.get_Icon() in E:\source\_Stardew\Mods.spacechase0\DynamicGameAssets\ItemAbstraction.cs:line 58
at DynamicGameAssets.DGACustomCraftingRecipe.Refresh() in E:\source\_Stardew\Mods.spacechase0\DynamicGameAssets\DGACustomCraftingRecipe.cs:line 123
at DynamicGameAssets.Mod.OnDayStarted(Object sender, DayStartedEventArgs e) in E:\source\_Stardew\Mods.spacechase0\DynamicGameAssets\Mod.cs:line 309
[Dynamic Game Assets] This mod failed in the GameLoop.DayStarted event. Technical details:
DivideByZeroException: Attempted to divide by zero.
at DynamicGameAssets.PackData.ContentPack.GetTexture(String descriptor, Int32 xSize, Int32 ySize) in E:\source\_Stardew\Mods.spacechase0\DynamicGameAssets\PackData\ContentPack.cs:line 319
at DynamicGameAssets.Mod.RefreshSpritebatchCache() in E:\source\_Stardew\Mods.spacechase0\DynamicGameAssets\Mod.cs:line 869
at DynamicGameAssets.Mod.OnDayStarted(Object sender, DayStartedEventArgs e) in E:\source\_Stardew\Mods.spacechase0\DynamicGameAssets\Mod.cs:line 428
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 126
I'm also getting some other strange messages as follows:
[SpaceCore] No experience bars API? Turning off
[Quest Framework] Quest framework sucessfully initialized all stuff for this loaded save game and it's ready!
[Mail Framework Mod] No object found with the name Chamomile Seeds for letter ppja.chamomileseeds.
[Mail Framework Mod] An index value is required to attach an object for letter ppja.chamomileseeds.
[Mail Framework Mod] No object found with the name Fairy Duster Pod for letter ppja.fairydusterseeds.
[Mail Framework Mod] An index value is required to attach an object for letter ppja.fairydusterseeds.
[Mail Framework Mod] No object found with the name Honeysuckle Starter for letter ppja.honeysucklestarter.
[Mail Framework Mod] An index value is required to attach an object for letter ppja.honeysucklestarter.
[Mail Framework Mod] No object found with the name Herbal Lavender Seeds for letter ppja.herballavenderseeds.
[Mail Framework Mod] An index value is required to attach an object for letter ppja.herballavenderseeds.
[Mail Framework Mod] No object found with the name Fragrant Lilac Pod for letter ppja.fragrantlilacseeds.
[Mail Framework Mod] An index value is required to attach an object for letter ppja.fragrantlilacseeds.
[Mail Framework Mod] No object found with the name Passion Flower Seeds for letter ppja.passionflowerseeds.
[Mail Framework Mod] An index value is required to attach an object for letter ppja.passionflowerseeds.
[Mail Framework Mod] No object found with the name Pitcher Plant Starter for letter ppja.pitcherplantstarter.
[Mail Framework Mod] An index value is required to attach an object for letter ppja.pitcherplantstarter.
[Mail Framework Mod] No object found with the name Rafflesia Seeds for letter ppja.rafflesiaseeds.
[Mail Framework Mod] An index value is required to attach an object for letter ppja.rafflesiaseeds.
[Mail Framework Mod] No object found with the name Rose Starter for letter ppja.rosestarter.
[Mail Framework Mod] An index value is required to attach an object for letter ppja.rosestarter.
Dont know what these messages mean, am I missing a mod or requirement??? I dont have a rosestarter mod.
These error massages are followed the by the following:
[Producer Framework Mod] No Output found for 'Gewundender-Setzling', producer 'Sapling-Cabinet' and input 'Geisterapfel'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Twisted Sapling', producer 'Sapling-Cabinet' and input 'Ghost Apple'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Guava Sapling', producer 'Sapling-Cabinet' and input 'Guava'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Magnolia Sapling', producer 'Sapling-Cabinet' and input 'Magnolia'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Hibiscus Sapling', producer 'Sapling-Cabinet' and input 'Hibiscus'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Jasmine Sapling', producer 'Sapling-Cabinet' and input 'Jasmine'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Nectarine Sapling', producer 'Sapling-Cabinet' and input 'Nectarine'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Kumquat Sapling', producer 'Sapling-Cabinet' and input 'Kumquat'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Pistachio Sapling', producer 'Sapling-Cabinet' and input 'Pistachio'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Clementine Sapling', producer 'Sapling-Cabinet' and input 'Clementine'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Guava Sapling', producer 'Sapling-Box' and input 'Guava'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Magnolia Sapling', producer 'Sapling-Box' and input 'Magnolia'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Hibiscus Sapling', producer 'Sapling-Box' and input 'Hibiscus'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Jasmine Sapling', producer 'Sapling-Box' and input 'Jasmine'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Gewundender-Setzling', producer 'Sapling-Box' and input 'Geisterapfel'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Twisted Sapling', producer 'Sapling-Box' and input 'Ghost Apple'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Nectarine Sapling', producer 'Sapling-Box' and input 'Nectarine'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Kumquat Sapling', producer 'Sapling-Box' and input 'Kumquat'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Pistachio Sapling', producer 'Sapling-Box' and input 'Pistachio'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Clementine Sapling', producer 'Sapling-Box' and input 'Clementine'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Bitter', producer 'Still' and input '-80'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Apple Cider', producer 'Keg' and input 'Wine Yeast'. This rule will be ignored.
ANY HELP OR TIPS would be greatly appreciated.