Unofficial mod updates

Galygious

Newcomer
Ridgeside Village 2.0.2 because it requires mods which aren't installed (spacechase0.CustomNPCFixes)

Does anyone have the CustomNPCFIxes updated for SV 1.5.5??? T.T
Hey Infamous I believe you have stardew valley expanded and that no longer includes custom npc fixes. the error says its not installed not that it wasn't compatible. go ahead and download the mod custom npc fixes and it should run.
 

Galygious

Newcomer
Ok now that i helped someone else I got some mods that aren't working for 1.5.5 (prolly cause It just launched today) just figured id post here to get the ball rolling.

Log shows 4 of my 88 mods are incompatible. those are as follows.

- Content Patcher 1.24.4 because it's no longer compatible. Please check for a new version at https://www.nexusmods.com/stardewvalley/mods/1915
- PyTK 1.22.8 because it's no longer compatible. Please check for a new version at https://www.nexusmods.com/stardewvalley/mods/1726
- Magic 0.7.0 because it's no longer compatible. Please check for a new version
- Tractor Mod 4.14.6 because it's no longer compatible. Please check for a new version at https://smapi.io/mods

I did a little extra homework and found 3 of the mods are open license for modification and publication so if anyone is familiar you are allowed to do an unofficial update. Pathoschild has his mit license here (https://github.com/Pathoschild/StardewMods/blob/stable/TractorMod/LICENSE) same license for tractor content patcher and magic.
Content Patcher, Magic, and Tractor mod are all published by pathoschild and are on an open source MIT License as seen on the nexus mods page (specifically says free to modify and publish so long as you give rights to original author)
Pytk doesn't give permissions for uploading and allows for requested permission for modification.


UPDATE
found an unofficial update for pytk. https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-78#post-53000
still missing 3 more mods.
 
Last edited:

Galygious

Newcomer
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - Content Patcher 1.24.4 because it's no longer compatible. Please check for a new version at https://www.nexusmods.com/stardewvalley/mods/1915 or https://smapi.io/mods
[SMAPI] - PyTK 1.22.8 because it's no longer compatible. Please check for a new version at https://www.nexusmods.com/stardewvalley/mods/1726 or https://smapi.io/mods

[SMAPI] - [TMX] ShaneDinnerDateMap 1.0.0 because it needs the 'PyTK' mod, which couldn't be loaded.
[SMAPI] - Shane Dinner Date CP 1.0.2 because it requires mods which aren't installed (misscoriel.eventrepeater).
[SMAPI] - Stardew Valley Expanded 1.13.11 because it needs the 'PyTK' mod, which couldn't be loaded.
[SMAPI] - Stardew Valley Expanded - PyTK 1.13.11 because it needs the 'PyTK' mod, which couldn't be loaded.
[SMAPI] - TMXL Map Toolkit 1.22.1 because it needs the 'PyTK' mod, which couldn't be loaded.

[SMAPI] - Grandpa's Farm 1.13.11 because it needs the 'Content Patcher' mod, which couldn't be loaded.
[SMAPI] - Immersive Farm 2 Remastered 1.13.11 because it needs the 'Content Patcher' mod, which couldn't be loaded.
[SMAPI] - Invite Shane Dinner Date 1.0.2 because it needs the 'Shane Dinner Date CP' mod, which couldn't be loaded.
[SMAPI] - Stardew Valley Expanded 1.13.11 because it's no longer compatible. Please check for a newer version at https://www.nexusmods.com/stardewvalley/mods/??? or https://smapi.io/mods

Save me plis
Found this searching still haven't seen content patcher update
 

Odin

Moderator
Staff member
Lol alrighty then XD
Just to help clarify, they're asking that you generate a SMAPI log file using https://smapi.io/log. Unfortunately screenshots of logs can be difficult to read and may not contain all the information necessary to understand an issue. I believe the screenshot they were looking for was of your icon saying "dotnet" as you described, rather than a screenshot of the SMAPI console.
 
Hello!! So I wanted to ask for a little help. If anyone can I will be really grateful. So there is this mod called Make love with Shane which changes 10 heart event. I want to add this mod to my game but I also play with immersive Shane, can anyone make the make love mod compatible with the immersive Shane like making a config option to turn off the other things other than change of the 10 heart event? Is it even possible to play with both the mods? Anyone help!! Thank you so much in advance!!
 
Just to help clarify, they're asking that you generate a SMAPI log file using https://smapi.io/log. Unfortunately screenshots of logs can be difficult to read and may not contain all the information necessary to understand an issue. I believe the screenshot they were looking for was of your icon saying "dotnet" as you described, rather than a screenshot of the SMAPI console.
Oh, I had no idea. I thought they were just being rude for no reason. Wish they would have said that initially lol
 

Kreeate

Rancher
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