Also why does this happen`
7
vid Pathoschild.Stardew.Automate.Framework.MachineGroupFactory.TryAddEntity(MachineGroupBuilder group, GameLocation location, LocationFloodFillIndex locationIndex, Vector2& tile) i C:\source\_Stardew\Mods.Pathoschild\Automate\Framework\MachineGroupFactory.cs:rad 179
vid Pathoschild.Stardew.Automate.Framework.MachineGroupFactory.FloodFillGroup(MachineGroupBuilder machineGroup, GameLocation location, Vector2& origin, LocationFloodFillIndex locationIndex, ISet`1 visited) i C:\source\_Stardew\Mods.Pathoschild\Automate\Framework\MachineGroupFactory.cs:rad 152
vid Pathoschild.Stardew.Automate.Framework.MachineGroupFactory.<GetMachineGroups>d__7.MoveNext() i C:\source\_Stardew\Mods.Pathoschild\Automate\Framework\MachineGroupFactory.cs:rad 83
vid Pathoschild.Stardew.Automate.Framework.MachineManager.ReloadMachinesIn(ISet`1 locations, ISet`1 removedLocations) i C:\source\_Stardew\Mods.Pathoschild\Automate\Framework\MachineManager.cs:rad 198
vid Pathoschild.Stardew.Automate.Framework.MachineManager.ReloadQueuedLocations() i C:\source\_Stardew\Mods.Pathoschild\Automate\Framework\MachineManager.cs:rad 154
vid Pathoschild.Stardew.Automate.ModEntry.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) i C:\source\_Stardew\Mods.Pathoschild\Automate\ModEntry.cs:rad 230
[Automate] Something went wrong processing machines:
System.TypeLoadException: Det gick inte att läsa in typen ProducerFrameworkMod.ProducerController från sammansättningen ProducerFrameworkMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null.
vid PFMAutomate.AutomateOverrides.GetFor(Object& __result, Object obj)
vid Pathoschild.Stardew.Automate.Framework.AutomationFactory.GetFor_PatchedBy<Digus.PFMAutomate>(AutomationFactory this, Object obj, GameLocation location, Vector2& tile)
vid Pathoschild.Stardew.Automate.Framework.AutomationFactory.Pathoschild.Stardew.Automate.IAutomationFactory.GetFor(Object obj, GameLocation location, Vector2& tile)
vid Pathoschild.Stardew.Automate.Framework.MachineGroupFactory.GetEntityFor(GameLocation location, Vector2 tile, Object obj) i C:\source\_Stardew\Mods.Pathoschild\Automate\Framework\MachineGroupFactory.cs:rad 268
vid Pathoschild.Stardew.Automate.Framework.MachineGroupFactory.GetEntity(GameLocation location, LocationFloodFillIndex locationIndex, Vector2 tile) i C:\source\_Stardew\Mods.Pathoschild\Automate\Framework\MachineGroupFactory.cs:rad 21