Not sure if this is where to put this but only the sprinkler and scythe are showing up in my game currently did I do something wrong?Here's Prismatic Tools updated for Stardew Valley 1.5 (see pull request).
Changes since unofficial.8:
- Updated for Stardew Valley 1.5.
- Added support for sprinkler upgrades like the enricher and pressure nozzle.
- Added automatic compatibility with other sprinkler mods (once they're updated too) by patching the new sprinkler object methods.
- I'm only keeping it compatible, I have no plans to add further improvements or fix preexisting bugs. Other modders are welcome to make further updates from this version though!
- I don't watch this thread for replies, so feel free to send me a direct message if you have any issues with the update.
Doesn't seem to work with Change Professions for me. Also using the statue to reset my skills and going to sleep doesn't seem to work for me either - the option for the other skills doesn't appear, just the vanilla skills.Okay, here is the first pass. This mod patches the load and save routines so, please, test on a backup save, just in case.
I have added hooks so this mod will work with Change Professions. It is working, but it needs a little more tweaking to finish it up. I am also looking to add the Artisan Valley alcohol machines (Still and Infuser) to the bonus offered by the Winery building.
I noticed the code makes reference to a "Big Keg" and "Huge Keg", were they ever accessible in the game?
My wife has become quite annoyed with that bug and has raised it way up on my list of things to do. Fix coming soon...Doesn't seem to work with Change Professions for me. Also using the statue to reset my skills and going to sleep doesn't seem to work for me either - the option for the other skills doesn't appear, just the vanilla skills.
You still can play with this mod, you only need to place a new file 'Critters' into the mod Custom Critters.
Hi something keeps going wrong every time i try harvesting crabpots using the K key and for some strange reason they have now got fish in them also, here is my parse log
Omg ty so much!!~You still can play with this mod, you only need to place a new file 'Critters' into the mod Custom Critters.
Then place the critters files:
Hey Corrin thank you so much for this update, it was like it answered my prayers in the right time. I am using a lot of custom maps for SDV such as Stardew Valley Expanded and Ridgeside. I want to know how I exactly configure the mod Adopt n Skin to make horses appear. I have tried to set them to spawn on my farm also just added farm to the locations so the game knows where to search, sadly i got a ton of red warnings in smapi causing a loop when I tested it out. I could play the game tho but the horse didn't appear at the location I set with 100% possibility to spawn.Adopt and Skin-beta.1.7 is out! This adds a fix for pet placement on custom farm maps.
It has three new config options: Enable custom placement, placement X position, and placement Y position. It'll need to be enabled or the X and Y won't do anything and will use map default. If you're having trouble getting your pets to spawn in an accessible spot on a custom map, edit the config to enable custom placement and find the X and Y of the pet bowl or wherever you would like them to spawn on the map. (You can do this using the Debug Mode mod, or by opening the map in Tiled and hovering over the coordinates.)