sashuka
Tiller
https://www.nexusmods.com/stardewvalley/mods/3010?tab=description can someone update this mod?
Not sure if this is where to put this but only the sprinkler and scythe are showing up in my game currently did I do something wrong?Here's Prismatic Tools updated for Stardew Valley 1.5 (see pull request).
Changes since unofficial.8:
Maintenance notes:
- Updated for Stardew Valley 1.5.
- Added support for sprinkler upgrades like the enricher and pressure nozzle.
- Added automatic compatibility with other sprinkler mods (once they're updated too) by patching the new sprinkler object methods.
- I'm only keeping it compatible, I have no plans to add further improvements or fix preexisting bugs. Other modders are welcome to make further updates from this version though!
- I don't watch this thread for replies, so feel free to send me a direct message if you have any issues with the update.
You have to actually go to Clint and go through the upgrade process for the others.Not sure if this is where to put this but only the sprinkler and scythe are showing up in my game currently did I do something wrong?
They won't even show up in the spawner menu? I just wanted to check if the animation mod is still workingYou have to actually go to Clint and go through the upgrade process for the others.
No, they don'tThey won't even show up in the spawner menu? I just wanted to check if the animation mod is still working
Doesn't seem to work with Change Professions for me. Also using the statue to reset my skills and going to sleep doesn't seem to work for me either - the option for the other skills doesn't appear, just the vanilla skills.Okay, here is the first pass. This mod patches the load and save routines so, please, test on a backup save, just in case.
I have added hooks so this mod will work with Change Professions. It is working, but it needs a little more tweaking to finish it up. I am also looking to add the Artisan Valley alcohol machines (Still and Infuser) to the bonus offered by the Winery building.
I noticed the code makes reference to a "Big Keg" and "Huge Keg", were they ever accessible in the game?
My wife has become quite annoyed with that bug and has raised it way up on my list of things to do. Fix coming soon...Doesn't seem to work with Change Professions for me. Also using the statue to reset my skills and going to sleep doesn't seem to work for me either - the option for the other skills doesn't appear, just the vanilla skills.
You still can play with this mod, you only need to place a new file 'Critters' into the mod Custom Critters.Hey, is it possible to get an update for Custom critters? I would really love to be able to use this mod again, ty in advance~
Hi something keeps going wrong every time i try harvesting crabpots using the K key and for some strange reason they have now got fish in them also, here is my parse logThanks! Here's the same update, but with a corrected version to fix update alerts (see unofficial version convention).
I didn't create this unofficial update! See the quoted post if you have any issues with it.
wondering is it possible to update elevator mod?
Elevator
Adds a hotel building to Stardew Valley to hold unlimited farmhand cabins.www.nexusmods.com
Omg ty so much!!~You still can play with this mod, you only need to place a new file 'Critters' into the mod Custom Critters.
Then place the critters files:
Custom Critters Dragonflies
Adds a new critter to the game! Dragonflies will now fly around your farm and make it a bit more lively.www.nexusmods.comMoths for Custom Critters
A simple mod for Custom Critters which adds 5 species of moths which roam the valley after nightfall in the Spring, Summer and Fall!www.nexusmods.comDownload them and place the files (eemie.bee, lamplight.dragonfly, squiver.moths) into the file 'Critters' and it should work again.
Hey Corrin thank you so much for this update, it was like it answered my prayers in the right time. I am using a lot of custom maps for SDV such as Stardew Valley Expanded and Ridgeside. I want to know how I exactly configure the mod Adopt n Skin to make horses appear. I have tried to set them to spawn on my farm also just added farm to the locations so the game knows where to search, sadly i got a ton of red warnings in smapi causing a loop when I tested it out. I could play the game tho but the horse didn't appear at the location I set with 100% possibility to spawn.Adopt and Skin-beta.1.7 is out! This adds a fix for pet placement on custom farm maps.
It has three new config options: Enable custom placement, placement X position, and placement Y position. It'll need to be enabled or the X and Y won't do anything and will use map default. If you're having trouble getting your pets to spawn in an accessible spot on a custom map, edit the config to enable custom placement and find the X and Y of the pet bowl or wherever you would like them to spawn on the map. (You can do this using the Debug Mode mod, or by opening the map in Tiled and hovering over the coordinates.)