Rose_Palitsky
Tiller
Yes please!! Would love to have a fashion sense version of this amazing mod!Hi! Could anyone make a Fashion Sense version of this?
Yes please!! Would love to have a fashion sense version of this amazing mod!Hi! Could anyone make a Fashion Sense version of this?
What specifically do you need help with regarding the Spacecore mod? If anyone is wondering btw, the mod was recently updated on November 10th of 2024 and works with the current version of Stardew Valley.btw can anyone can help me with latest version of SPACE CORE mod
sorry, i should've been more clear: the mod author hasn't had the time to work on the mod, so garden village has yet to be implemented and remains unavailable for 1.6 ^^;works for me still
It does? I've been using both just fine. owo Though I've not walked to the desert since I wanna progress to that point naturally.sorry, i should've been more clear: the mod author hasn't had the time to work on the mod, so garden village has yet to be implemented and remains unavailable for 1.6 ^^;
There is a custom fix in the comments, you can download.Hi guys, so the Skill Prestige mod stopped working after the 1.6.9 update and the author does not appear to be active as a lot of users are commenting on it needing an update with no responses. Not only that, but the last update is from May 18th of 2024. I was wondering if anyone could please make an unofficial update to this mod? I would very much appreciate it.
I feel incomplete in the game without the ability to gradually obtain all the professions over time and my main file has already prestiged many skills multiple times. I really don't wanna continue playing my main file without this mod.
Thank you very much for the info! I got the mod working on latest version thanks to you.There is a custom fix in the comments, you can download.
Ah, thank you! Somehow I checked the comment pages for all the dependency mods but didn't think to check comments for the mod itself... whoops, haha. That said, if you're referring to the ZeChocobo update in the comments, I believe it's the same one that downloads from the mod page itself. On further experimentation, SMAPI only seems to require Anti-Social NPCs to load the mod itself (and Content Patcher and Mail Framework Mod I guess, but I use those anyway), but gives the following errors:Hello I believe there is an updated version for 1.6 available in the comments. A wonderful person had updated the mod and removed those dependencies and fixed a few things as well. It's available on the second page of comments!
Toshinori Yagi - All Might - NPC - Hero Academia
This mod adds a complex, fully featured new NPC to Pelican Town: a gentle, older man from the Far East with a severe chronic illness. Inspired by Toshinori Yagi / All Might from My Hero Academia.www.nexusmods.com
As far as I can gather, the patio one is obsolete and got fixed in the unofficial update, but I'm not sure about the locations one.[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.
[SMAPI] - Custom Patio for Toshinori 1.0.5 because it requires mods which aren't installed (aedenthorn.CustomSpousePatio, aedenthorn.CustomSpousePatio).
[SMAPI] - Toshinori 1.6\Alternative Portraits because it's an empty folder.
[SMAPI] - Toshinori Locations 1.0.5 because it requires mods which aren't installed (TMXL Map Toolkit: https://www.nexusmods.com/stardewvalley/mods/1820).
I am pretty sure they removed the dependency for those mod and it is safe to delete those files. The custom patio and tmxl files. I am not sure tbh, last time I checked they had removed the dependencies and it was working but then again it was a few months ago so sorry if am wrong.Ah, thank you! Somehow I checked the comment pages for all the dependency mods but didn't think to check comments for the mod itself... whoops, haha. That said, if you're referring to the ZeChocobo update in the comments, I believe it's the same one that downloads from the mod page itself. On further experimentation, SMAPI only seems to require Anti-Social NPCs to load the mod itself (and Content Patcher and Mail Framework Mod I guess, but I use those anyway), but gives the following errors:
As far as I can gather, the patio one is obsolete and got fixed in the unofficial update, but I'm not sure about the locations one.
One of mine too! So much so, that yesterday I decided to learn how to mod Stardew just so I could update this mod to be compatible with 1.6.9. I saw some other posts mention that this used JsonAssets, and that ContentPatcher is better, so in addition to upgrading, I've also converted this over to use ContentPatcher. Hopefully this helps it to maintain better compatibility down the line.i believe the author is working on an update right now ^^ and if no one is working on an update for 1.6.9+, could someone update festival of the mundane? it's one of my favorite mods!
Weird, it still works for meCan someone update Passable Crops? the author hasn't given any updates since march and seems the mod is kinda broken, I've held on installing it because of the comments on the mod page.
So this took way longer than I expected (yay irl stuff) but just posted Kimchi Maker Continued to Nexus. Hope you enjoy :)
Also heh-heh funny story...this is actually the mod I am working on right now! I got in touch with Fwippy and got their permission to make an official conversion for it. Hopefully that'll be up soon, I estimate I'm about 75% of the way done with itDoes anyone have Champagne Wishes update???
author hide source code for mod...any updates on npc adventures? thank you