Unofficial mod updates

goingcrazy

Farmhand
Hello. Can someone update Carry Chest, please? This is the link to the unofficial version that was working before the latest round of updates. So much easier (and faster) to pick up a chest and move it instead of beating it up with a tool. Thank you.
Edit: I'm sorry, I totally forgot that you have to use the mouse to pick up the chest and not a controller. This mod still works when I do it right.
 
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WhitneyFox

Planter
Hi All, finally getting everything updated for a 1.6 playthrough and while I'm still missing a few mods, the one I really can't live without (I mean I can, it's just tedious, lol), is Rush Orders (https://www.nexusmods.com/stardewvalley/mods/605?tab=description). I've checked the SMAPI mod compatibility site, it just confirms the mod is broken. I'm hoping you fine people have an unofficial update or an alternative I can use to speed up house upgrades and coop/barn building.
Thanks.
 

LogiGameStar

Newcomer
Hi guys, so the Skill Prestige mod stopped working after the 1.6.9 update and the author does not appear to be active as a lot of users are commenting on it needing an update with no responses. Not only that, but the last update is from May 18th of 2024. I was wondering if anyone could please make an unofficial update to this mod? I would very much appreciate it.

I feel incomplete in the game without the ability to gradually obtain all the professions over time and my main file has already prestiged many skills multiple times. I really don't wanna continue playing my main file without this mod.
 
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melodymews

Greenhorn
Bathroom after 2nd Houseupgrade

New 1.6 - CP mode-unofficial version
You can add a bathroom like the picture by editing the config.json file.

Some floors that could not be changed can now be changed.

There were no Cubby-related errors in the languages I used.
Now I know what the problem was with Cubby, so I fixed it.
Download the new version!

The farmhouse border used mod.
Rustic Country Town Interiors

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You can change the bathroom color and type using the Generic "Mod Config Menu mod".
Generic Mod Config Menu
Bathroom3.png


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Hello, this looks like a wonderful add-on! I was wondering if this bathroom mod could work with this interior mod?
 

samfarms

Greenhorn
I’m really missing the Deluxe Journal mod. Is anyone willing to unofficially update it? Smapi website still says it’s compatible but it’s not. It’s really vital to my gameplay, staying immersed and remembering what I was doing between play sessions with a busy life. However, it was last updated in June after the PC 1.6 update, and it says the mod author was last active in September. So it’s possible it will be updated in a few months. I don’t want to offend the mod author, idk if it’s rude to ask but if anyone is willing to update and/or hears of a fix in the near future it would be much appreciated.
 
hi, does anyone have any experience editing custom farms? i would like to use the bushless version of this map but there seems to be some invisible walls preventing me from moving my main cabin around. is there anyone who could please remove the invisible walls around any main areas if possible? thank you so much

Hi again @blackangel ,

Please find attached the cleaned up version of the farm map as requested. I hope it's what you had in mind? I'm happy to make any further changes you may want 😊

Some of the bushes are added by the default game. They can be removed with commands. They cannot be removed with map edits.

EDIT for clarification: This can be done on existing farm. When the "Destroyable Bushes" mod is loaded, simply walk up to any bush you want to permanently remove and face it. Then in the SMAPI log window type "remove_bush" and then press Enter. The bush is permanently removed. Alternatively you could use an axe to chop the bush down, but it will regrow based on the mod settings. These settings can be adjusted in the Main menu settings using Generic Mod Config Menu. Using the "remove_bush" command in SMAPI will permanently remove bushes though so be careful where you use it 😉

2nd EDIT: I managed to remove the auto spawned bushes. New zipped file attached. Only works on new farms though.
 

Attachments

1990Philipp

Farmhand
Hi guys, so the Skill Prestige mod stopped working after the 1.6.9 update and the author does not appear to be active as a lot of users are commenting on it needing an update with no responses. Not only that, but the last update is from May 18th of 2024. I was wondering if anyone could please make an unofficial update to this mod? I would very much appreciate it.

I feel incomplete in the game without the ability to gradually obtain all the professions over time and my main file has already prestiged many skills multiple times. I really don't wanna continue playing my main file without this mod.
There is a custom fix in the comments, you can download.
 
Hello I believe there is an updated version for 1.6 available in the comments. A wonderful person had updated the mod and removed those dependencies and fixed a few things as well. It's available on the second page of comments!
Ah, thank you! Somehow I checked the comment pages for all the dependency mods but didn't think to check comments for the mod itself... whoops, haha. That said, if you're referring to the ZeChocobo update in the comments, I believe it's the same one that downloads from the mod page itself. On further experimentation, SMAPI only seems to require Anti-Social NPCs to load the mod itself (and Content Patcher and Mail Framework Mod I guess, but I use those anyway), but gives the following errors:
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - Custom Patio for Toshinori 1.0.5 because it requires mods which aren't installed (aedenthorn.CustomSpousePatio, aedenthorn.CustomSpousePatio).
[SMAPI] - Toshinori 1.6\Alternative Portraits because it's an empty folder.
[SMAPI] - Toshinori Locations 1.0.5 because it requires mods which aren't installed (TMXL Map Toolkit: https://www.nexusmods.com/stardewvalley/mods/1820).
As far as I can gather, the patio one is obsolete and got fixed in the unofficial update, but I'm not sure about the locations one.
 
Ah, thank you! Somehow I checked the comment pages for all the dependency mods but didn't think to check comments for the mod itself... whoops, haha. That said, if you're referring to the ZeChocobo update in the comments, I believe it's the same one that downloads from the mod page itself. On further experimentation, SMAPI only seems to require Anti-Social NPCs to load the mod itself (and Content Patcher and Mail Framework Mod I guess, but I use those anyway), but gives the following errors:


As far as I can gather, the patio one is obsolete and got fixed in the unofficial update, but I'm not sure about the locations one.
I am pretty sure they removed the dependency for those mod and it is safe to delete those files. The custom patio and tmxl files. I am not sure tbh, last time I checked they had removed the dependencies and it was working but then again it was a few months ago so sorry if am wrong.
 

KyukiYoshida

Newcomer
Would anyone be able to do an update of this more goldfish mod?

 
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