Coincidentally I downloaded it a few hours before you posted it and it is working fine for me. Did you update your Alternative Textures?hello ! is there anyone who can update this? i love this mod but it wont work anymore T^T https://www.nexusmods.com/stardewvalley/mods/14644?tab=description
since Quest Framework is obsolete, the chances of it getting updates are very low. It would probably make more sense to have that post-marriage date mod be updated, so it works without Quest Framework insteadCan someone update the Quest Framework for me? I REALLY need it for post-marriage date mod
Here's the link!
Quest Framework (obsolete)
Quest Framework is a framework mod that gives modders the ability to create custom quests, define custom quest types and handle quests on the back-end.www.nexusmods.com
I should note I'm using 1.2.4 and it's working - is it not for you?Will the CP-A be updated?
Haven't heard a peep since 2022.
Content Patcher Animations
Animate textures in Content Patcher with its 'EditImage' action.www.nexusmods.com
Huge thanks for the update, I made a translation PTBR of the i18n json archive. If by chance u want to integrate it, here's the link: pt.jsonBegone, Modpocalypse! Thanks to the swift conversion efforts of Prsim 99, the Wind Effects mod is now functional again with SDV 1.6! A great example why it is a good idea to always provide your source files with mod releases. I have tested this quickly ingame and can confirm all available GMCM options are still working as intended.
Also thanks a lot to all the 70k+ downloaders of the previous version. May you enjoy your windy days in Stardew Valley again, just like before! ^^
Pure compatibility update. Features are identical to my previous release:
- Generic Mod Config Menu integration (with translation support; EN and DE available)
- Windy Day chance (default: 50%)
- Shaking bushes, crops, grass and/or trees can be toggled individually (default: all on)
- No wind when indoors
- Built against .NET 6.0 with x64 support
- Based on v1.03-unofficial.1-strobe (SDV v1.6.x compatible)
(Note: Source zipfile is located in the "source" dir of the "WindEffects" mod folder. No x86 version this time, unless one is badly needed.)
Hello! It's been quite a while since I visited sdv forums xdhello ! is there anyone who can update this? i love this mod but it wont work anymore T^T https://www.nexusmods.com/stardewvalley/mods/14644?tab=description
Please tell me how to get this mod to work in the ginger island house?I managed to tweak and get the original Industrial Kitchen and Interior working. I've removed most of the interior/furniture edits as CP and AT packs have been made that will replace them. I'd recommend the Content Patcher version as it has the full Kitchen Island/Bar available. I did quickly run through the house upgrades and I can't find anything wonky. I am using it with Seasonal Garden Farmhouse as well.
I just wanted to bump this since it's been a couple months - Automators was a really lovely solution to increase the difficulty on Automate while still keeping it very lightweight. No worries if no one is interested, obviously, I know it wasn't a super popular mod haha, but I thought I'd ask one more time, as I still really miss it. Thanks!I'd also adore an update to Automators - I know Junimatic looks like a good alternate to Automate, but I loved the simplicity of Automators, tbh.
The 1.6 Unofficial update is located here https://github.com/Lake1059/ResetTerrainFeatures_NET6/releasesi was wondering if anyone could update the terrain reset mod? i am a lazy bones and use bombs to clear my farm but urgh the tilled tiles r annoying......
link to the mod: https://www.nexusmods.com/stardewvalley/mods/4715