Begone, Modpocalypse! Thanks to the swift conversion efforts of Prsim 99, the
Wind Effects mod is now functional again with SDV 1.6! A great example why it is a good idea to always provide your source files with mod releases. I have tested this quickly ingame and can confirm all available GMCM options are still working as intended.
Also thanks a lot to all the 70k+ downloaders of the previous version. May you enjoy your windy days in Stardew Valley again, just like before! ^^
Pure compatibility update. Features are identical to
my previous release:
-
Generic Mod Config Menu integration (with translation support; EN and DE available)
- Windy Day chance (default: 50%)
- Shaking bushes, crops, grass and/or trees can be toggled individually (default: all on)
- No wind when indoors
- Built against .NET 6.0 with x64 support
- Based on v1.03-unofficial.1-strobe (SDV v1.6.x compatible)
(Note: Source zipfile is located in the "source" dir of the "WindEffects" mod folder. No x86 version this time, unless one is badly needed.)