Hello! Would anyone be able to update Farmhouse Basement (no bathroom)?
The
original is on Nexus, an
unofficial Content Patcher version (compatible with 1.4) can be found on the Chucklefish Forums, as can
another unofficial update for 1.5 .
Right now the game loads with the mod but the map is all messed up.
SMAPI errors:
An error occurred in the overridden update loop: IndexOutOfRangeException: Index was outside the bounds of the array. at xTile.Tiles.TileArray.set_Item(Int32 x, Int32 y, Tile value) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\
Farmer\xTileSource\xTile\Tiles\TileArray.cs:line 70 at StardewValley.GameLocation.setMapTile(Int32 tileX, Int32 tileY, Int32 index, String layer, String action, Int32 whichTileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\
Farmer\
Farmer\Locations\GameLocation.cs:line 15006 at StardewValley.Locations.
FarmHouse._ApplyRenovations() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\
Farmer\
Farmer\Locations\
FarmHouse.cs:line 1379 at StardewValley.Locations.
FarmHouse.update
FarmLayout() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\
Farmer\
Farmer\Locations\
FarmHouse.cs:line 1319 at StardewValley.Locations.
FarmHouse.MakeMapModifications(Boolean force) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\
Farmer\
Farmer\Locations\
FarmHouse.cs:line 1519 at StardewValley.GameLocation.resetForPlayerEntry() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\
Farmer\
Farmer\Locations\GameLocation.cs:line 6948 at StardewValley.SaveGame.getLoadEnumerator(String file)+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\
Farmer\
Farmer\SaveGame.cs:line 2160 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 685
| An error occurred in the base update loop: IndexOutOfRangeException: Index was outside the bounds of the array. at xTile.Tiles.TileArray.set_Item(Int32 x, Int32 y, Tile value) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\xTileSource\xTile\Tiles\TileArray.cs:line 70 at StardewValley.GameLocation.setMapTile(Int32 tileX, Int32 tileY, Int32 index, String layer, String action, Int32 whichTileSheet) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 15006 at StardewValley.Locations.FarmHouse._ApplyRenovations() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\FarmHouse.cs:line 1379 at StardewValley.Locations.FarmHouse.updateFarmLayout() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\FarmHouse.cs:line 1319 at StardewValley.Locations.FarmHouse.MakeMapModifications(Boolean force) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\FarmHouse.cs:line 1519 at StardewValley.GameLocation.resetForPlayerEntry() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 6948 at StardewValley.Game1.OnDayStarted() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4173 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4151 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3199 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 108 |
Full SMAPI log -
https://smapi.io/log/b93da811269848ba8319dfb637116a07
This is one of my favourite mods so if anyone can fix it I would be so grateful.