Updated aedenthorn's Multisave mod to work with 1.6 by updating to NET6 and changing the harmony patching from annotations to manual
Link to original mod -
Multi Save at Stardew Valley Nexus - Mods and community (nexusmods.com)
Github fork for updated source code -
StardewValleyMods/MultiSave at master · GrimatDev/StardewValleyMods · GitHub
Small issue with this one when you hit the back button while in the Multisave menu:
[game] An error occurred in the base update loop: System.Reflection.TargetParameterCountException: Parameter count mismatch.
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
at MultiSave.ModEntry.TitleMenu_backButtonPressed_Patch.Prefix(TitleMenu __instance) in C:\Users\Mathe\source\MultiSave\CodePatches.cs:line 106
at StardewValley.Menus.TitleMenu.backButtonPressed_PatchedBy<GrimatGaming.MultiSave>(TitleMenu this)
at StardewValley.Menus.TitleMenu.receiveLeftClick(Int32 x, Int32 y, Boolean playSound)
at StardewValley.Game1.updateActiveMenu(GameTime gameTime)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
Can give a full log if needed. It doesn't appear to break anything, but it is an error, so reporting it. Should be replicated easily.