Rahnee
Planter
So, in my current active farm, a Meadowlands farm, I have an awful lot of sheep that I want to give animal crackers to. Since the best way to get those is fishing for treasure chests, I've spent a few days luck-fishing, with pirate profession and everything. Long story short, it inspired me to work through the math to figure out the most efficient combination of bait and tackles; to start I sort of naively just went with magnet bait, one treasure hunter, and one dressed spinner.
When I actually did the calculations based on the info on the wiki, though, the results surprised me. If I did the math right, by far the best way to get the most chests is with two dressed spinners and deluxe bait. The former didn't really surprise me since the treasure hunter perk is so low, but the latter did. It does make sense though since magnet bait gets you an extra 15% chance, whereas the extra boost you get (on average of course) from additional bites is 17% (again, going by the wiki, it's a 67% boost vs no bait versus a 50% boost).
Things like the pirate profession, luck buffs, daily luck, chance for golden chests, etc. all interact with the result linearly, so all being the same those don't affect the outcome and I just calculated average number of chests per hour.
Posting here because I'm curious if anyone else has done the exercise, and if so if there's a flaw in my calculations. The only thing I didn't fold in was the 25% mod from "first bite in the water" because I wasn't particularly sure how that's implemented...
When I actually did the calculations based on the info on the wiki, though, the results surprised me. If I did the math right, by far the best way to get the most chests is with two dressed spinners and deluxe bait. The former didn't really surprise me since the treasure hunter perk is so low, but the latter did. It does make sense though since magnet bait gets you an extra 15% chance, whereas the extra boost you get (on average of course) from additional bites is 17% (again, going by the wiki, it's a 67% boost vs no bait versus a 50% boost).
Things like the pirate profession, luck buffs, daily luck, chance for golden chests, etc. all interact with the result linearly, so all being the same those don't affect the outcome and I just calculated average number of chests per hour.
Posting here because I'm curious if anyone else has done the exercise, and if so if there's a flaw in my calculations. The only thing I didn't fold in was the 25% mod from "first bite in the water" because I wasn't particularly sure how that's implemented...


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? Rather than do a line plot like you I made a 2000-element array of random draws that follows the above algorithm and calculated the average and stdev of that (I work with statistics a lot and actually that number seems low to me, but I didn't want to break the spreadsheet). I actually got that magnet versus deluxe bait comes out pretty much the same. If either is better it's so slightly it probably doesn't matter.