Unofficial mod updates

DiscipleOfEris

Greenhorn
Here's UI Info Suite updated for all the various 1.5 features the original author (CDaragorn) didn't get around to fixing.

Original: https://www.nexusmods.com/stardewvalley/mods/1150
My Pull Request: https://github.com/cdaragorn/Ui-Info-Suite/pull/61
Github download: https://github.com/DiscipleOfEris/Ui-Info-Suite/releases/tag/2.0.1-unofficial.1-DiscipleOfEris

Changes since 2.0.0:
  • Fixed scarecrow and sprinkler displays
  • Fixed all SplitScreen issues
  • Fixed pixel alignment issues with Zoom and UI Scale options.
  • Fixed a litany of other bugs.
 

Attachments

NoneNoOne669

Newcomer
is anyone willing to make a Coii's Hair Set Pack conversion from CP to JA? i rlly wanna use the hairstyles but i dont want them overriding the vanilla ones :(
 
If you don't mind having a mod that does a lot of extra stuff you might not use, CJB Cheats Menu has a setting for No Friendship Decay and has already been updated for 64-bit
Thank you for the tip, i already have CJB Cheats installed but it only covers for villagers where friends forever covers for animals as well
 
Last edited:

mirnamika

Greenhorn
Stardew Valley Reimagined 2

This is the unofficial version.
Fixed an error on the special bulletin board in front of Lewis's house,
Fixed a solid tree error in the Secret woods

I haven't done more testing for other errors.
Hi you seem to have a way with map editing, would you take a shot with Karmylla's Immersive Maps at Stardew Valley Nexus - Mods and community (nexusmods.com) ? I tried myself but don't have enough Tiled experience and smapi says this
[Content Patcher] SMAPI found an issue with 'Maps\SamHouse' map load: mod has no tilesheet with ID '2'. Map replacements must keep the original tilesheets to avoid errors or crashes.
[Content Patcher] SMAPI found an issue with 'Maps\SamHouse' map load: mod reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: 1, 2, p. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
[Content Patcher] SMAPI found an issue with 'Maps\ManorHouse' map load: mod has no tilesheet with ID 'untitled tile sheet2'. Map replacements must keep the original tilesheets to avoid errors or crashes.
[Content Patcher] SMAPI found an issue with 'Maps\Saloon' map load: mod has no tilesheet with ID '2'. Map replacements must keep the original tilesheets to avoid errors or crashes.
[Content Patcher] SMAPI found an issue with 'Maps\Saloon' map load: mod reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: 1, 2, p. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
[Content Patcher] SMAPI found an issue with 'Maps\ScienceHouse' map load: mod has no tilesheet with ID '2'. Map replacements must keep the original tilesheets to avoid errors or crashes.
[Content Patcher] SMAPI found an issue with 'Maps\ScienceHouse' map load: mod reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: 1, 2, p. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
[Content Patcher] SMAPI found an issue with 'Maps\SandyHouse' map load: mod reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: untitled tile sheet. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
[Content Patcher] SMAPI found an issue with 'Maps\ArchaeologyHouse' map load: mod has no tilesheet with ID 'untitled tile sheet2'. Map replacements must keep the original tilesheets to avoid errors or crashes.
[Content Patcher] SMAPI found an issue with 'Maps\AdventureGuild' map load: mod has no tilesheet with ID 'untitled tile sheet'. Map replacements must keep the original tilesheets to avoid errors or crashes.
[Content Patcher] SMAPI found an issue with 'Maps\FishShop' map load: mod has no tilesheet with ID 'untitled tile sheet2'. Map replacements must keep the original tilesheets to avoid errors or crashes.
[Content Patcher] SMAPI found an issue with 'Maps\Greenhouse' map load: mod reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: paths, untitled tile sheet. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
[Content Patcher] SMAPI found an issue with 'Maps\Greenhouse' map load: mod reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: paths, untitled tile sheet. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
[Content Patcher] SMAPI found an issue with 'Maps\Town' map load: mod reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: Landscape, Paths, Town. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
[Content Patcher] SMAPI found an issue with 'Maps\Town' map load: mod reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: Landscape, Paths, Town. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
[Content Patcher] SMAPI found an issue with 'Maps\Town' map load: mod reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: Landscape, Paths, Town. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.

The mod author won't return any time soon because of personal problems and health. :/
 
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