Why do so many people hate fishing?

Lothengriol

Sodbuster
Clam Chowder's another good early recipe, since you get it with 3 hearts of Friendship with Willy. Lobster Bisque is my favorite (since Seafoam Pudding is more difficult ingredient-wise), but that only comes late in Year 2 or with 9 hearts of friendship with Willy.
 

User/Name_

Farmhand
I think Fishing is actually a really good feature.Though Sdv is a farming game, it isn't necessarily farming centered. sure, farming is huge part of the game, but you could literally never plant those parsnip seeds and be fine. You go the whole game just fishing, foraging, and fighthing, and be completely fine. You could additonally just play for the social side, and again, be fine. That's something I like about Stardew valley. You can sort of choose how you want the game to go. you aren't restricted to one thing.
 

Lenora Rose

Farmer
Checked it out. It looks like a good example of the very reasons why i don't enjoy modding. Game breaking all bc a player "doesn't like something/wants something". If a game is unfair or too hard, or something like that I get it, but aside from fish being put into the wrong biomes there is practically nothing wrong with fishing. This mod seems to just allow you to set settings for anything for whatever reason. Cool that it exists. Not my cuppa. Won't ever be recommending it to anyone tho. It has no interest in game balance.
This is why I have done very few serious QOL mods that I see: access all your chests? Nope. Infinite money? Nah. Suddenly stop time or absurdly fast farmer or everyone likes you at the click of a button? Only while testing mods that require certain heart levels, and not while playing for fun. I understand it if it's an actual accessibility issue (eg person has a hand problem that means rapid clicking instead of leisurely ones will cause damage) but I don't have those so I stick with just being bad at Junimo Kart.

For me the most appealing QOL mods are the ones that either effect something trivial (automatic gates) and leave the core game the same, or have game balance in mind (crab pots now no longer clutter the screen with anything but a little bobber... but you can't tell what they're carrying in advance.)
 

LRangerR

Local Legend
Clam Chowder's another good early recipe, since you get it with 3 hearts of Friendship with Willy. Lobster Bisque is my favorite (since Seafoam Pudding is more difficult ingredient-wise), but that only comes late in Year 2 or with 9 hearts of friendship with Willy.
Ah yes, lobster bisque. I couldnt remember what the other +3 was off the top of my head.

I usually carry a small stack of maple bars on me though because i never know when i'm going to want a random +1 in something. They're nifty.
 

Lothengriol

Sodbuster
One of the things I like most about the Stardew Valley Expanded is how difficult it is to catch some of the fish they add. They are by and large much more difficult to catch than the regular milieu of hook-horking submarine species found in unmodded Stardew Valley. Accessing all chests at the same time is a no for me too, but I quite like having a button on my inventory screen to auto-empty my inventory items matching the contents of nearby chests. I feel there's a fine line between "Quality of Life Mod" and "Cheat Mod".
 

LRangerR

Local Legend
One of the things I like most about the Stardew Valley Expanded is how difficult it is to catch some of the fish they add. They are by and large much more difficult to catch than the regular milieu of hook-horking submarine species found in unmodded Stardew Valley. Accessing all chests at the same time is a no for me too, but I quite like having a button on my inventory screen to auto-empty my inventory items matching the contents of nearby chests. I feel there's a fine line between "Quality of Life Mod" and "Cheat Mod".
The auto-empty is part of the base game (at least now it is).

I must admit though, there are some absolutely breathtaking visual mods out there. If i ever get back into using mods i'll probably goof around with some of them
 

Quartermoon

Greenhorn
Well, I avoid it because it is nearly impossible to successfully catch anything that isn’t very common, like sardines. I play the mobile version, so it’s all about tapping the screen. The green bar is small and moves too slow, or too fast, and I can’t figure out how to slow it down.

So I end up tapping and holding and then freaking out because it shoots to the top and then crashes to the bottom and I tap again and it bounces a bit but the fish is now way up at the top anyway so I hold longer and it shoots to the top but the fish is now in the middle and I let go and sort-of catch it for a moment and then the fish moves again and I’m frantically tapping—and that’s it, it is too late. And the fish has escaped.

My reflexes are less than stellar, and I do not enjoy repeated failures.
 

Terdin

Farmer
My reflexes are less than stellar, and I do not enjoy repeated failures.
Get a training rod, which always has a bar size as if you have Fishing at level 5. It also refuses to hook the more difficult fish. Then, when you've reached Fishing 5, switch back and eat food that gives a bonus to fishing. Using deluxe bait and/or cork bobbers will also increase the size of the bar.

Putting fish (including the shellfish foraged on the beach) into fish ponds and collecting what they produce also gives you fishing experience.
 

LRangerR

Local Legend
Worst case scenario you can just buy whatever fish you need from the cart lady and just toss em in ponds if they're too hard to catch. Just gotta wait on that cart lady RNG, but at least it's not a pain to go visit her twice a week.
 
Top