New 1.7 community center ideas

Kai.cochran

Greenhorn
I think that it would be a cool idea if you could interact with the bank and the furnace in the community center. The bank would work like you deposit your money, maybe before you go in the mines and die, then get it back after. The furnace might just act like a regular furnace but is decently faster. I don’t know if these are great ideas, but I thought they were cool!
 
I'm not sure what specifically would work best, but I do think it would be cool if we could interact with the community center more after finishing it. Right now it's almost purely cosmetic, besides the fish tank and the handful of NPCs that sometimes hang out there.
There would probably have to be more added to the Joja route as well, to balance it out, but I think something like that could be a good way to make the choice of community center vs. Joja more significant besides just "capitalism bad"
 

Kai.cochran

Greenhorn
I'm not sure what specifically would work best, but I do think it would be cool if we could interact with the community center more after finishing it. Right now it's almost purely cosmetic, besides the fish tank and the handful of NPCs that sometimes hang out there.
There would probably have to be more added to the Joja route as well, to balance it out, but I think something like that could be a good way to make the choice of community center vs. Joja more significant besides just "capitalism bad"
Thank you for the feedback, I would like the community center to have more of a major purpose after you complete it, like you never really go back there much after you finished it
 
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