mistermkay
Greenhorn
Popping in to say, thank you for all the modders for their work! We appreciate you all so much!
It seems as though the mods texture is behind the original fireplace. Not sure why that's happening :(Warm Cozy Fireplaces should still work.
is it suppose to auto update itself wit that script you left in there? what's the .bin folder doing with the py script? still seems like 1.0Yo, I forgot that I also updated the Mariner to Mermaid mod for 1.6 in case anyone else wants to use it!
I was planning to make a new CP version of this for myself where the greenhouse basement is a seperate map instead of built into the main map because it is my favourite Greenhouse mod. Shouldn't be too hard I don't think.Hi! came to ask about updating Forkmaster's Custom Greenhouse to 1.6. Been trying to update it myself but I've ran into some trouble. If someone could update it I'd be eternally grateful
The pan is now upgradeable in vanilla 1.6Any chance of an update for
Tidy Fields and/or
Upgradable Pan
Pan feels useless without the latter, and I miss putting my torches in my scarecrows/fences to get light without 'wasting' a tile.
Oh!~ Well holy crap. Thank you for letting me know. I didn't read the changelog for spoiler reasons, but that's a spoiler I'm happy to hear about.. It's needed some love for awhile. Thank you. (Still would like the other one though :) )The pan is now upgradeable in vanilla 1.6
Odd, I havent seen that happen before, could you send me the log? https://smapi.io/logCant add a new task it wont pop open when u click that button.. notes works though.
I updated the beta version, I just edited the main branch of my fork for simplicity on my end (the PR is back into the devolp branch dw). It should have all the features of the beta version. I will look into that issue with the tasks as another user reported it, however it works on my computer so would you be able to send your log file when you try to add a task? https://smapi.io/log. There where no UI changes so I don't think its a UI problem, most likely an exception being thrown elsewhere and preventing it from loading the menuoh I just noticed you updated the main branch, I think thats why there are bugs and features missing, the develop branch is where the beta-1.1.0 is and thats the version that worked the better and had most of the stuff we all know and like about Deluxe Journal. Would you consider update the beta-1.1.0 and fix the bug that tasks cannot be added? (I'm not sure if thats a bug with the non-beta version or if its a bug with the unnoficial update itself)
This is still not loading for me, SMAPI says it's incompatible despite the mod compatibility page listing the unofficial version :-(Unofficial update for:
Better Elevator - https://www.nexusmods.com/stardewvalley/mods/12802
Changes: - https://github.com/aedenthorn/StardewValleyMods/pull/129
- Compatibility for 1.6
The Bathhouse mod still works. I use it and I don't have any issues with itI'm not sure if they've been done yet, but does anyone know if these mods have been or are going to be updated?
Skillful Clothes
Snowy Paths
Joja Cola Restock(just saw that PumpkinKat updated it; kudos!)
Bathhouse Hot Spring - Content Patcher
Actually Lucky Rabbit's Foot
Equine Explosion
I had the same issue, while I was converting one BFAV mod - turned out that I had one extra sequence in the Animals section in shoptexture (I've written word "Animals/" twice there). After I deleted it, I was able to open the option in Marnie's shop for the purchase animals :) It also helped me a lot to use this website: https://jsonformatter.curiousconcept.com/# - it looks for the errors in your JSON file and pointing out where and what kind of error you have there :)Yeah that's the issue I'm having, the purchase menu just keeps looping
Hey hey for Wildflower mod you could try this one as alternative : https://www.nexusmods.com/stardewvalley/mods/9259 - it does very similar thing as wildflowers mod :)[REQUESTS]
I searched and couldn't see updates, but I would love if someone could update some of aedenthorn's mods -
Wildflowers mod : https://www.nexusmods.com/stardewvalley/mods/14061
Garden Pot Tweaks : https://www.nexusmods.com/stardewvalley/mods/14820
Livestock Choices : https://www.nexusmods.com/stardewvalley/mods/11551
Bulk Animal Purchase : https://www.nexusmods.com/stardewvalley/mods/11539
Tappable Palm Trees : https://www.nexusmods.com/stardewvalley/mods/10661
yeah, that was the issue I had more problems identifying ahah I had to delete the double loading of the shop icon, and managed to solve thatI had the same issue, while I was converting one BFAV mod - turned out that I had one extra sequence in the Animals section in shoptexture (I've written word "Animals/" twice there). After I deleted it, I was able to open the option in Marnie's shop for the purchase animals :) It also helped me a lot to use this website: https://jsonformatter.curiousconcept.com/# - it looks for the errors in your JSON file and pointing out where and what kind of error you have there :)