You can also block any npc from breaking stuff by placing furniture like a chair or trash can wherever they enter a new area or stop walking. This makes them pause then start running (like if the player blocks them for a while).
Then you can place stuff wherever like in the image I added to this message. I used trash cans to block the paths of Emily and Sandy so I didn’t need to care about where they walked in the desert.
#1 this was my placement before and on #2 i placed the trashcans. now i'll make it more efficient. guess i'll need more kegs! which is cool! #3optimized
#1 this was my placement before and on #2 i placed the trashcans. now i'll make it more efficient. guess i'll need more kegs! which is cool! #3optimized
#1 this was my placement before and on #2 i placed the trashcans. now i'll make it more efficient. guess i'll need more kegs! which is cool! #3optimized
i just rearranged the kegs in the desert to have more space for some kegs. used to have a lot more but my farm doesn't produce enough crops to fill them.
You can also block any npc from breaking stuff by placing furniture like a chair or trash can wherever they enter a new area or stop walking. This makes them pause then start running (like if the player blocks them for a while).
Then you can place stuff wherever like in the image I added to this message. I used trash cans to block the paths of Emily and Sandy so I didn’t need to care about where they walked in the desert.