Beanieweens
Cowpoke
Market Town has already been updatedCould someone make an update since I want the villagers to also sell stuff and market town seems blend in to the game well.
Market Town has already been updatedCould someone make an update since I want the villagers to also sell stuff and market town seems blend in to the game well.
Unfortunately this mod’s permissions does not allow updates without permission, and the author has not been active on nexus since 2022. Perhaps someone knows how to get in touch with them.Could someone Update Market day?
been asking about this for a while, havent heard anything backDo you happen to have an updated version of Yellog's Furniture mod, or know of someone who has uploaded the full version? I noticed in the files that more than over half of the furniture is missing, as well as some furniture that is from a whole other furniture mod. I was able to confirm this, as I saved my old mod files from 1.5.6 and the png's do not match.
Hey I would really appreciate that as I really want to play that mod with my partner and we're playing on 1.6! Let me know if I can help at all!Hey, I am new in the forum and I just wanted to know if someone is already working on the level extender mod, and if not, if someone is willing to do it. As far as I know the mod creator isn´t working anymore on his mods, but he uploaded the soure code on https://github.com/unidarkshin/Stardew-Mods/tree/master/Mods/LevelExtender. I always loved the mod as it always gave me a feeling of progression even in the late game, which wasn´t just money. I would realy apriciate an update, thanks in advance. :D
I don't believe so but I'm trying to gather a group of people to work on one with me so hit me up if you know anyone!
All of a sudden, I can't fill my watering can. Any time I get near a body of water, the character just jumps in and unlike before, I can't fill it while I'm swimming.Unofficial update for:
Swim - https://nexusmods.com/stardewvalley/mods/6326
Pull request: https://github.com/aedenthorn/StardewValleyMods/pull/133
If you want to dive, be sure to go to the Nexus link and download the dive locations content pack - I didn't know you had to do this and so I spent like 2 hours analyzing the code trying to figure out where in the world the dive maps came from.
The dive maps content pack is now included in the zip.
Also, I have never used this mod before, so if you know:
- How you're meant to get the scuba gear (I've just been spawning it in)
- What the Abigail event (game??) is, and how to activate it
- What the Old Mariner event is and how to activate itPlease let me know, because I haven't been able to test them.I know now; ty!
Feel free to let me know if you find any bugs.
Changelog:
Version 1:
- Update to 1.6
Version 2:
- Remove debug code that caused crash on mod entry (when the game was loaded)
Version 3:
- Overhauls manual swim logic
- Previously, with manual swim enabled the game would only check the direction the player was facing, and would only check if the player was clicking on the opposite terrain (i.e. if they were in water, they had to click on land)
- Now, it checks in both the direction the player is clicking and the direction they are facing (prioritizing the former). Additionally, adds a config option to require the player to click on the opposite terrain (defaults off).
- Fixes an issue where edge warps would only be checked if auto swim was on or the player was pressing the manual swim button, allowing them to swim out of bounds.
Version 4:
- Fixes forage items in dive locations - there should no longer be any lampposts or missing textures.
Version 5:
- Makes manual swim significantly more robust
- You can no longer use a tool and jump into the water at the same time (This would cause an infinite loop).
- Removes a bug where right clicking on something (like grabbing a forage) sometimes disabled the ability to manual jump until the save was reloaded
- Now prioritizes jumping in the direction the player is facing rather than the direction they're clicking (still tries the direction they're clicking if they can't jump forward)
- Cleans up the code a little (hopefully no effect on players)
Version 6:
- Adds a check so that mods that add bathhouse-like locations do not cause an infinite loop of the mod thinking the player is swimming on land
Version 7:
- Moves scuba gear to a Content Patcher pack (included in zip) because Json Assets isn't working with clothes right now
- Fixes the textures of the projectiles in the Prairie King minigame
- Adds Spanish translation for scuba gear
Version 8:
- Updates edge warps (minor)
- Allows swimming during the Night Market
- Fixes a bug where wearing the scuba gear while swimming would cause the player's torso to be displayed
- Adds a config option to allow the player to wear their hat while swimming!
Version 9:
- Fixes an error that caused the game to crash when exiting to menu
- Updates dive map content pack to content patcher 2.0.0 (now included in the zip)
- Fixes an issue where no music would play in the Ancient Mariner's cave
- Makes the scuba fins give you a speed buff when in water (was a feature before it broke in 1.6)
- Fixes color of scuba fins when player is wearing them (were white; now black)
thanks! do you plan on posting it on Nexus?Here's Show Item Quality updated for SDV 1.6. The main change besides 1.6 compatibility is using the newer 'StackDrawType' of 'HideButShowQuality' to remove an unnecessary Harmony patch and fix a bug from the 1.5 version where the stack number displayed was duplicated. Pull request here.
Yeah, I just posted it!thanks! do you plan on posting it on Nexus?
This one?Did someone update one of the mods that gets rid of the summer buzzing sound? I thought I saw it, but now I can't find it anywhere.
Amazing. Thank you!!!This one?
Summer Bird and Cicada Sounds for Content Patcher (no flies sound)
This mod replaces the summer ambience so there are no buzzing flies sounds. Only birds and cicadas.www.nexusmods.com
anyone?could someone update? https://www.nexusmods.com/stardewvalley/mods/10884/?tab=posts&BH=0
they've given permission, of a sort. their comment on their nexus page for this mod:This mod allows no update without permission from the original mod author.
It seems as though I'm just gonna have to do it myself. LOLbeen asking about this for a while, havent heard anything back
That's great, thank you. I think I need to clean my glasses ...they've given permission, of a sort. their comment on their nexus page for this mod:
"I am the creator of this mod. I have not had time to keep Level Extender updated. If it would be helpful, I can make it open source so that the community can work on it and you guys can stop expecting a 3 year old mod to keep working.
If this is the case, I would need to assign someone full rights on GitHub. Just let me know. "
It's become a part of PolyamorySweet, which is updated to 1.6 (it contains the functionalities of FreeLove, Hugs and Kisses, Wedding Tweaks and Custom Spouse Rooms)Someone can update this mod? Please
Wedding Tweaks
Lets you change the default number of days between proposal and wedding, ask friendly NPCs to be your witness, adds console commands to change or cancel an upcoming wedding, and lets your existing spowww.nexusmods.com
It is also extremely buggy at the moment! The spouse rooms don't work properly and spouses are on top of each other.It's become a part of PolyamorySweet, which is updated to 1.6 (it contains the functionalities of FreeLove, Hugs and Kisses, Wedding Tweaks and Custom Spouse Rooms)