Unofficial mod updates

Meevers

Greenhorn
Guys,

Firstly, I would like to thank all of you for the work you are doing!

Any predictions for the ''Immersive Shane'' update? I know it's not very popular, but I would be very grateful if it gets an update for 1.6
+1 on this one. I love the Immersive Shane mod, it's legit the best take on Shane I've seen and I'd love for it to fully work with 1.6 without any issues
 

tristisgay

Cowpoke
Do you happen to have an updated version of Yellog's Furniture mod, or know of someone who has uploaded the full version? I noticed in the files that more than over half of the furniture is missing, as well as some furniture that is from a whole other furniture mod. I was able to confirm this, as I saved my old mod files from 1.5.6 and the png's do not match.
been asking about this for a while, havent heard anything back
 

Zaxoosh

Greenhorn
Hey, I am new in the forum and I just wanted to know if someone is already working on the level extender mod, and if not, if someone is willing to do it. As far as I know the mod creator isn´t working anymore on his mods, but he uploaded the soure code on https://github.com/unidarkshin/Stardew-Mods/tree/master/Mods/LevelExtender. I always loved the mod as it always gave me a feeling of progression even in the late game, which wasn´t just money. I would realy apriciate an update, thanks in advance. :D
Hey I would really appreciate that as I really want to play that mod with my partner and we're playing on 1.6! Let me know if I can help at all!
 

the_GAY_N7

Newcomer
Unofficial update for:
Swim - https://nexusmods.com/stardewvalley/mods/6326
Pull request: https://github.com/aedenthorn/StardewValleyMods/pull/133

If you want to dive, be sure to go to the Nexus link and download the dive locations content pack - I didn't know you had to do this and so I spent like 2 hours analyzing the code trying to figure out where in the world the dive maps came from.

The dive maps content pack is now included in the zip.

Also, I have never used this mod before, so if you know:
- How you're meant to get the scuba gear (I've just been spawning it in)
- What the Abigail event (game??) is, and how to activate it
- What the Old Mariner event is and how to activate it
Please let me know, because I haven't been able to test them. I know now; ty!

Feel free to let me know if you find any bugs.

Changelog:
Version 1:
- Update to 1.6
Version 2:
- Remove debug code that caused crash on mod entry (when the game was loaded)
Version 3:
- Overhauls manual swim logic
- Previously, with manual swim enabled the game would only check the direction the player was facing, and would only check if the player was clicking on the opposite terrain (i.e. if they were in water, they had to click on land)
- Now, it checks in both the direction the player is clicking and the direction they are facing (prioritizing the former). Additionally, adds a config option to require the player to click on the opposite terrain (defaults off).
- Fixes an issue where edge warps would only be checked if auto swim was on or the player was pressing the manual swim button, allowing them to swim out of bounds.
Version 4:
- Fixes forage items in dive locations - there should no longer be any lampposts or missing textures.
Version 5:
- Makes manual swim significantly more robust
- You can no longer use a tool and jump into the water at the same time (This would cause an infinite loop).
- Removes a bug where right clicking on something (like grabbing a forage) sometimes disabled the ability to manual jump until the save was reloaded
- Now prioritizes jumping in the direction the player is facing rather than the direction they're clicking (still tries the direction they're clicking if they can't jump forward)
- Cleans up the code a little (hopefully no effect on players)
Version 6:
- Adds a check so that mods that add bathhouse-like locations do not cause an infinite loop of the mod thinking the player is swimming on land
Version 7:
- Moves scuba gear to a Content Patcher pack (included in zip) because Json Assets isn't working with clothes right now
- Fixes the textures of the projectiles in the Prairie King minigame
- Adds Spanish translation for scuba gear
Version 8:
- Updates edge warps (minor)
- Allows swimming during the Night Market
- Fixes a bug where wearing the scuba gear while swimming would cause the player's torso to be displayed
- Adds a config option to allow the player to wear their hat while swimming!
Version 9:
- Fixes an error that caused the game to crash when exiting to menu
- Updates dive map content pack to content patcher 2.0.0 (now included in the zip)
- Fixes an issue where no music would play in the Ancient Mariner's cave
- Makes the scuba fins give you a speed buff when in water (was a feature before it broke in 1.6)
- Fixes color of scuba fins when player is wearing them (were white; now black)
All of a sudden, I can't fill my watering can. Any time I get near a body of water, the character just jumps in and unlike before, I can't fill it while I'm swimming.
 

Serenaa98

Greenhorn
Someone can update this mod? Please

 
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