mavoruni
Newcomer
hello i'm new here! i would like to know if anyone is willing to update this pokemon mod from CF to CP or AT? i searched but couldn't find anyone who already did so it would be very appreciated <3
thanks but it was actually me that went ahead and fixed it!
The problem with this mod is it's already an unauthorized conversion, the original mod's author doesn't allow modification without permission and they haven't been active in Nexus since 2018 (plus the CF conversion's author claims they tried to contact the original author and couldn't). Even if someone asked the CF author for permission to convert it to CP/AT and got it, it would still be an unauthorized conversion.hello i'm new here! i would like to know if anyone is willing to update this pokemon mod from CF to CP or AT? i searched but couldn't find anyone who already did so it would be very appreciated <3
I got this loaded and it looks like there's a bug with handling item IDs due to the change from int to strings. I fixed it at https://github.com/hawkfalcon/Stardew-Mods/pull/29 but I don't know if either hawkfalcon or anyone else is aware to help make a release. I could also go ahead and fork it like I have for several mods including the custom backpack mod and a smaller fish ponds mod. Not sure what the best approach would be, since the issue with Item Ids is pretty critical to functionality for a lot of Junimo abilities and likely with mods which use the Better Junimo APIs.BetterJunimos 3.0.0-unofficial.1-p1xel8ted
This was compiled from the already updated code at Stardew-Mods/BetterJunimos at master · hawkfalcon/Stardew-Mods (github.com) - based on the commit notes, this is largely untested.
- Working in the greenhouse is broken; but everything else appears OK (based on user reports)
I think this is already converted on the BFAV 1.6 conversions thread if you want to check it out.is there any chance someone would be willing to convert this bfav mod to cp? i just came across it and its so stinkin cute Cotton Candy Sheep Cattle Mode: Phostype Post (postype.com) thank you!!!!!
Hawkfalcon posted on Nexus's Better Junimos page that they are aware there are issues and they will be fixing them in a couple of weeks.I got this loaded and it looks like there's a bug with handling item IDs due to the change from int to strings. I fixed it at https://github.com/hawkfalcon/Stardew-Mods/pull/29 but I don't know if either hawkfalcon or anyone else is aware to help make a release. I could also go ahead and fork it like I have for several mods including the custom backpack mod and a smaller fish ponds mod. Not sure what the best approach would be, since the issue with Item Ids is pretty critical to functionality for a lot of Junimo abilities and likely with mods which use the Better Junimo APIs.
Is there a mod with just hunger and thirst and not temperature?Someone shared this one a couple days back that's very similar to that mod and is more up to date (https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-180#post-124550):
Stardew Survival Project
A Work-in-progress mod that adds various realism mechanics to Stardew Valley (Thirst, Hunger, Body Temperature, HP Rework) intended for more challenging playthrough, designed with customizability firswww.nexusmods.com
Oh my god thank you so much!!I made my own unofficial update of Rustic Country Town Interior, and I playtested so much I even found some graphical errors in the OG file that're now fixed.
Just drag the folder directly into your mods, and let it replace the 3 files it'll affect, and everything should look good! (original file is needed)
(update: found that farmhouse_tiles.png needed to be updated too)
you can turn off the temperature, everything is configurableIs there a mod with just hunger and thirst and not temperature?