miyac
Farmhand
It says in the description that the mod is outdated and to use this one instead Map Editor Extended it's not updated but it still seems to work.hi i would like to request an update of Map Editor since the author is in hiatus ty<3
It says in the description that the mod is outdated and to use this one instead Map Editor Extended it's not updated but it still seems to work.hi i would like to request an update of Map Editor since the author is in hiatus ty<3
Thank you thank you thank you so so much!SinceWayLastMay's Orchid Pack converted to Content Patcher for 1.6. [original mod]
HelloBetterJunimos 3.0.0-unofficial.1-p1xel8ted
This was compiled from the already updated code at Stardew-Mods/BetterJunimos at master · hawkfalcon/Stardew-Mods (github.com) - based on the commit notes, this is largely untested.
- Working in the greenhouse is broken; but everything else appears OK (based on user reports)
Auto Forager (formerly Auto Shaker) supplanted Tree Shaker long ago. It has everything Tree Shaker had and more, all fully configurable.Could one of the fine modders here take a look at the Tree Shaker mod?
EDIT: Nevermind, I see that it is not open-source. Alas.
Thanks for figuring that out. I will have a mess around with them this evening and see what I can do :)I FINALLY found the mods causing issues, it was both More Lively Sewer Overhaul and Stardew Valley Expanded, removing the two made Deluxe Journal work like intended. Funny thing is, I played with these two mods on 1.5.6 and Deluxe Journal worked normally, I hope this bug can be fixed because these two are wonderful mods
hello, this doesn't seem to be working anymore :( i've tried configuring it in GMCF and the settings don't workMy programmer husband has updated Aedenthorn's Enhanced Loot Magnet to work with 1.6. (I thought this would be the easiest of the mods still on my list...I was wrong.)
SMAPI gives a warning for it using code that will be deprecated in a new release of Generic Mod Config Menu, but otherwise it's been tested (a little, anyway) and works as intended/desired. I don't know how or if this should be put up on Nexus, but for now: enjoy!
Thank you so much!!!Thanks for figuring that out. I will have a mess around with them this evening and see what I can do :)
Ambient light is not an open source mod, so if someone were to update it they would not be allowed to post it here. Best suggestion I have is maybe try looking for an alternative, but I don't know if one exists. Personally I don't play with lighting mods other than Dynamic Night Time.Hello again, another request for someone to look at Ambient light?
I don't think the mod owner is active anymore :')
Or if they are then I can wait lol
this mod does basically the same thing and (optionally) more and is up to datecan someone please update this
Survivalistic - Hunger and Thirst
Adds some survival odds to the game, with different penalty and feed/hydrate values to each tool/food!www.nexusmods.com
make COOKING NEEDED AGAIN
THANK YOUthis mod does basically the same thing and (optionally) more and is up to date
Stardew Survival Project
A Work-in-progress mod that adds various realism mechanics to Stardew Valley (Thirst, Hunger, Body Temperature, HP Rework) intended for more challenging playthrough, designed with customizability firswww.nexusmods.com
tag me in it when you do pleaseoops i'll fix that later
(Just bumping this real fast - I'll probably wait another 40 pages before I bump it again so I don't bug people to update this oneI figure I'll toss it out there, but because my modded file uses it, it's an Aedenthorn mod (who is officially on indefinite hiatus) and I need my space in the house, is anyone able to update Multiple Floor Farmhouse?