Vivianmansano
Newcomer
Purple slimes in the skull cave are much quicker than they were before, it became really difficult mining there, it seems they can jump from a very long distance and with great speed. Anyone else noticed this?
Thanks for the reports. Could you give me more details about the joystick issues? Which control scheme are you using? And any extra details regarding how it feels messed up would be helpful.Phone: IPhone 12
Bugs:
- Everything is very zoomed out, including the loading screen
- My animals are either grumpy or “thin” when I interact with them, even though the shed and barn are both full of hay and there’s grass outside
- My tool bar is bigger and unable to scroll anymore, so I struggle with switching items
- Joystick is messed up, moving controls arent working the same
- I havnt found any others yet because I just started up my game this morning. Will update if I find any more issue
if you could please fix these issues I’m on year 2 and I love this game but these issues are really making it hard to enjoy rn
thanks for the report! should be fixed in the next patch, or the followingIMPORTANT: the following is actually a translation issue! The English "cancel quest" was translated into the German "accept quest". It can't be more silly...
Phone: Google Pixel 4a
Language: German
No mods ever
Tutorial mode active
Bug:In a new game, when receiving the initial quest (greet people), I can click on "accept quest", but after that I hear a noise of paper rustling and then, the quests can't be seen anymore- the exclamation mark just isn't there. see screenshot:
View attachment 12903
This should hopefully be fixed in a patch for tomorrow (not tonight's, which is already in the build pipeline)Type of phone: Samsung Galaxy S22
Details of issue: I cannot place anything, and have difficulty interacting with anything on the left side of buildings on the bottom row.
Screenshots:
In this one, I cannot place anything to the left of the cheese press on the bottom row of my barn. I can place more to the right however
View attachment 12904
Here, all the chests in the bottom row of my shed are difficult to interact with. By spam clicking the chest and the tile above it I can sometimes open the chest. They also cannot be removed. Chests to the right work as intended.
View attachment 12905
Will the size of the text be fixed? Or where things appear to not fit properly on screen?Thanks for another day of bug reports everyone.
Another patch is being submitted with the following fixes/additions:
-Fixed crash if you "emergency load" and have junimo huts
-Fixed issue where NPC's were found in strange places, and walking where they aren't supposed to
-Fixed issue where the horse was missing after an emergency load
-Fixed issue where shipping bin deposits would be lost after an emergency load
-Fixed animals getting stuck outside and becoming upset
-Fixed issue where cursors were showing up in menus
-Fixed inability to advance text during the "Solarian Chronicles" event
-Fixed issue where auto-grabbers were erroneously showing as "full"
-Restored the missing starter quest
-Tapping on supply crates now auto-selects an appropriate tool
-Fixed pathfinding issue with the secret fishing spot in the Beach Farm
-"Add items to stacks" button added to chests
That's all very helpful. After some more testing, I think that when saving using the 'save backup' option, the control scheme is being reset to default (tap-to-move), which is not intended! I'll see what I can do to fix that in a patch soon. Thanks again!I do have the toggle button. I just checked in-game, and the game does remember even if I only have the tap-to-move, the cheeky little thing.
My guess is that it was because I always save the game (save backup or sleeping) before I exit, even before the 1.5 update. When I load where I saved while accidentally leaving it on just ttm, pressing the toggle does not bring up the buttons (so I thought that was the norm). That probably makes the game forget about the other control preference, which I guess makes sense? Especially now that backup save makes the game wonky haha! Well at least I know now, thanks!
As always, thank you for your hardwork!
Yeah that's something we're going to be working on this coming week. It's a bit more complicated of an issue than some of the other stuff, and I have to prioritize game-breaking bugs or crashes first.Will the size of the text be fixed? Or where things appear to not fit properly on screen?
I have the same! Enemies take no damage! There is only repulsion! The same goes for other swords! I hope this will be fixed, otherwise it makes no sense to go down into the mine, into the cave of the skull, and so on.Died in the cavern because my galaxy blade wouldn’t work