Hardcore mode

ns028619

Greenhorn
Altogether its not with the theme of the main game, but if you have mastered the game and want more of a challenge then this should be good.
1. Day one you are cursed by the witch. It drains your health and stamina until there is 1 left at midnight.
2. Monsters spawn on your farm all the time. Starts with simple monsters that progressively get harder as the days go on. By the end of year 1 you will have monsters from the desert.
3. Fishing is 50-100% harder and don't bite as often.
4. Blight- slows plants growth and will kill them. Spreads 3 tiles in each direction from an infected plant.
5. Sickness- animals will have a high chance to get sick and won't produce for two days.
6. Drought- watering can fills halfway and drains the stamina bar faster.
7. Tough town- towns people will destroy random craftables on your farm until you reach level 6 hearts with them. You will only receive gifts from them at 10 hearts.
They will hit you if you try to talk to them until 3 hearts.
8. Prices are higher until community center or joja warehouse is done.
9. Rot- plants or seeds stored will turn to rot after two seasons, unless its in the fridge. Things you can find are much more likely to be rotten.
10. Poision- eating rot or bad food will reduce your health. Eating mushrooms will immediately reduce your health to 1.
 
This is some brutal stuff right here. To make it truly a hardcore mode, I feel it needs to delete your save on death!
 
This may be hard, but I wouldn't go that far. Even in dark souls you get to try again. Could add on this:
In the start you are in debt, because your grandpa didn't pay off the house. You can take a loan from the mayor. If you get 500,000 in debt it's game over and they take the house back.
 
This sounds entertaining, are you still interested in making this/made it already?

Or have you moved on from this project? I'd like to try it out if you haven't... :dust::dust::dust:
 
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