cleantowels
Farmhand
Problem:
When SDV (either GOG or Steam versions) on the current 1.5.x version is run at a resolution of 3440x1440p (21:9) ultrawide resolution (and possibly higher) (in either fullscreen/windowed/window borderless) and the game's UI scaling option and/or zoom level scale is below 85% and set at either 80/75%; the screen will begin to cut off / not render properly on the right side of the game window. It does this by either a gradually increasing blacked-out area that is not viewable, or a clearly visible 'brighter' shaded area (where the in-game mouse cursor will not render) down the right side
This appears to be the same issue that was described on 1.4.x as detailed here: https://forums.stardewvalley.net/threads/help-bug-unviewable-area-in-ultrawide.1324/#post-8542
and
This appears to be the same issue, but at a higher resolution, but with a more massive cutoff on the right side of the screen: https://forums.stardewvalley.net/threads/bug-32-9-ultrawide-aspect-broken-in-1-5.3112/
The areas of the game where it presents itself is the same as in the 1.4.x post; the Farm, Mountains, Town, The Beach, and Cindersnap Forest. Possible other areas are affected as well.
Testing
The game was vanilla, with no mods. Tested both UI and Zoom levels independently at all possible combinations, with both options appearing to be doing the same thing, albeit in different ways as mentioned above. The issue only presents itself when the UI and/or Zoom levels are the 75% and 80% settings. I did testing with varying combinations of UI and Zoom levels and from what I can see the issue with either the blacked-out area or the brighter-area shows that the issue only presents itself if UI and Zoom levels go below 85%. Any combination of zoom level and UI scale at percentages higher than 85% shows no problems what-so-ever from what I can see with my resolution.
Once either Zoom level or UI scaling goes below 85%, either the blacked-out area appears or the differently shaded area with no mouse render appears. Once you get to 75% on both, the blacked-out non-render gameplay area is present cutting off a noticeable chunk of the gameplay area.
Test 1:
UI Scale: 150% -> 85%
Zoom Level: 85% -> 200%
Results: No areas are cut off and/or are not rendered properly at any combination of the above zoom level / UI scale percentages.
Test 2:
UI: All 150% -> 85%
Zoom Levels Tested: 80% & 75%
Results: A blacked-out area begins to appear and grow from the right side of the game window cutting off the visible play area. This will occur independently of whatever the UI scale percentage is set at, but only appears when the Zoom level is set at 80% or 75%.
Test 3:
UI Scale: 80% & 75%
Zoom Levels: 200% -> 85%
Results: A differently shaded "brighter" looking area begins to appear and grow from the right side of the game window. The area appears to be almost the exact same size/area that appears when the UI scale is adjusted to either 80% or 75%. Again this will present itself independently of what the zoom level is set at.
EVIDENCE:
Please see the Imgur album I put together of the screenshots showing the issue: https://imgur.com/a/RYK5CfV
When SDV (either GOG or Steam versions) on the current 1.5.x version is run at a resolution of 3440x1440p (21:9) ultrawide resolution (and possibly higher) (in either fullscreen/windowed/window borderless) and the game's UI scaling option and/or zoom level scale is below 85% and set at either 80/75%; the screen will begin to cut off / not render properly on the right side of the game window. It does this by either a gradually increasing blacked-out area that is not viewable, or a clearly visible 'brighter' shaded area (where the in-game mouse cursor will not render) down the right side
This appears to be the same issue that was described on 1.4.x as detailed here: https://forums.stardewvalley.net/threads/help-bug-unviewable-area-in-ultrawide.1324/#post-8542
and
This appears to be the same issue, but at a higher resolution, but with a more massive cutoff on the right side of the screen: https://forums.stardewvalley.net/threads/bug-32-9-ultrawide-aspect-broken-in-1-5.3112/
The areas of the game where it presents itself is the same as in the 1.4.x post; the Farm, Mountains, Town, The Beach, and Cindersnap Forest. Possible other areas are affected as well.
Testing
The game was vanilla, with no mods. Tested both UI and Zoom levels independently at all possible combinations, with both options appearing to be doing the same thing, albeit in different ways as mentioned above. The issue only presents itself when the UI and/or Zoom levels are the 75% and 80% settings. I did testing with varying combinations of UI and Zoom levels and from what I can see the issue with either the blacked-out area or the brighter-area shows that the issue only presents itself if UI and Zoom levels go below 85%. Any combination of zoom level and UI scale at percentages higher than 85% shows no problems what-so-ever from what I can see with my resolution.
Once either Zoom level or UI scaling goes below 85%, either the blacked-out area appears or the differently shaded area with no mouse render appears. Once you get to 75% on both, the blacked-out non-render gameplay area is present cutting off a noticeable chunk of the gameplay area.
Test 1:
UI Scale: 150% -> 85%
Zoom Level: 85% -> 200%
Results: No areas are cut off and/or are not rendered properly at any combination of the above zoom level / UI scale percentages.
Test 2:
UI: All 150% -> 85%
Zoom Levels Tested: 80% & 75%
Results: A blacked-out area begins to appear and grow from the right side of the game window cutting off the visible play area. This will occur independently of whatever the UI scale percentage is set at, but only appears when the Zoom level is set at 80% or 75%.
Test 3:
UI Scale: 80% & 75%
Zoom Levels: 200% -> 85%
Results: A differently shaded "brighter" looking area begins to appear and grow from the right side of the game window. The area appears to be almost the exact same size/area that appears when the UI scale is adjusted to either 80% or 75%. Again this will present itself independently of what the zoom level is set at.
EVIDENCE:
Please see the Imgur album I put together of the screenshots showing the issue: https://imgur.com/a/RYK5CfV
Last edited: