NeKoconut
Greenhorn
After plenty of trouble and no luck resolving the issue on my end, I'm hoping someone out there can help me out with this issue.
I have been playing SDV with a group of 3 other people, and recently encountered 2 separate bugs. One much more game-breaking than the other.
The lesser of two bugs:
Occasionally, an NPC that a farmhand has married will be stuck out of bounds, inaccessible to the player. Exiting and re-entering the building does not fix this. It does not happen every day, and no action in particular seems to cause this.
The game breaking bug:
The 2nd farmhand's house has just been upgraded to gain access to the cellar. The issue is that whenever any player attempts to enter said cellar, the game crashes. This does not end the multiplayer session for anyone except the individual who has tried to enter the cellar. Currently, no other farmhand nor farmer has their house upgraded far enough to include the cellar.
Additional information:
I suspect that this bug has been a result of editing the save file, in order to swap who is hosting the world. This was done as the 2nd farmhand's internet was not stable enough to host. No other changes have been made.
Opening the save in single player still crashes the game.
I have verified game file integrity via steam, the game still crashes upon entering the cellar.
First few lines of crash log states: Message: Object reference not set to an instance of an object.
InnerException:
Stack Trace: at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7096
at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 46
Full crash logs attached, as well as copy of save file.
Is anyone able to repair this save file, to where the cellar can be accessed? Does anybody know why the NPCs sometimes are stuck out of bounds?
If any additional info is needed to proceed, I will provide said info as soon as possible.
I have been playing SDV with a group of 3 other people, and recently encountered 2 separate bugs. One much more game-breaking than the other.
The lesser of two bugs:
Occasionally, an NPC that a farmhand has married will be stuck out of bounds, inaccessible to the player. Exiting and re-entering the building does not fix this. It does not happen every day, and no action in particular seems to cause this.
The game breaking bug:
The 2nd farmhand's house has just been upgraded to gain access to the cellar. The issue is that whenever any player attempts to enter said cellar, the game crashes. This does not end the multiplayer session for anyone except the individual who has tried to enter the cellar. Currently, no other farmhand nor farmer has their house upgraded far enough to include the cellar.
Additional information:
I suspect that this bug has been a result of editing the save file, in order to swap who is hosting the world. This was done as the 2nd farmhand's internet was not stable enough to host. No other changes have been made.
Opening the save in single player still crashes the game.
I have verified game file integrity via steam, the game still crashes upon entering the cellar.
First few lines of crash log states: Message: Object reference not set to an instance of an object.
InnerException:
Stack Trace: at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7096
at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 46
Full crash logs attached, as well as copy of save file.
Is anyone able to repair this save file, to where the cellar can be accessed? Does anybody know why the NPCs sometimes are stuck out of bounds?
If any additional info is needed to proceed, I will provide said info as soon as possible.
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