Hello there, no idea if anyone will see this, but... I'm getting big error texts from SMAPI while trying to use this new Custom Furniture in my game.
This mod failed in the GameLoop.UpdateTicked event. Technical details: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\The Cowboy Life Expanded 1.4.5-Alpha\[CF] The Cowboy Life Expanded\EN\content.json. This doesn't seem to be valid JSON. Technical details: After parsing a value an unexpected character was encountered: {. Path 'furniture[15]', line 232, position 1. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86 at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in SMAPI\Framework\ContentPack.cs:line 76 at CustomFurniture.CustomFurnitureMod.loadPacks() in /Users/ishanjalan/RiderProjects/Platonymous/CustomFurniture/CustomFurnitureMod.cs:line 157 at CustomFurniture.CustomFurnitureMod.GameLoop_UpdateTicked(Object sender, UpdateTickedEventArgs e) in /Users/ishanjalan/RiderProjects/Platonymous/CustomFurniture/CustomFurnitureMod.cs:line 51 at StardewModdingAPI.Framework.Events.ManagedEvent`1[[StardewModdingAPI.Events.TimeChangedEventArgs, StardewModdingAPI, Version=3.16.2.0, Culture=neutral, PublicKeyToken=null]].Raise_PatchedBy<SinZ.Profiler>(ManagedEvent`1 this, TimeChangedEventArgs args)
It mentions a bunch of specific places that it's breaking down but I don't know how to go beyond that! Could anyone please help me out?