Post your silliest challenge runs!

Farrow

Sodbuster
As long as you can get tool upgrades, hardwood won't be a problem. You can even get 'free' seeds from killing slimes in the secret wood, and ofc you have the stumps there. But if tool upgrades weren't allowed, you can't even access that place, nor remove the stumps on the farm, so that would be a hard lock I suppose.

Suppose the traveling cart is considered a shop and not a service? That makes seeds or random things for the CC much more difficult. It's pretty much a hard block in my own no-farming, no animals game, despite using the traveling cart. The chance for the correct veg or fruit showing up is very small. By using mixed seeds and wild seeds, much is available, but not everything. It's possible to get things in the mail from friendly villagers, but again the chance isn't great, and it could be a big waiting game.
Yes the traveling cart counts as a vendor, so does everyone at the night market except the mermaid show, the submarine, and the free coffee from the dessert vendor. It definitely could but as I pointed out in my other post about my no energy run. If something is possible I will put in the time. I enjoy limiting myself to the max testing my game knowledge and pushing to the absolute limit of statdew Valley. But yes it definitely could be a waiting game and the best way to avoid that you'd want to start making friends immediately
 

Farrow

Sodbuster
I grindy and unrewarding way to get hardwood is through breaking the crates and barrels in the mines which sometimes can drop a few hardwood at a time.
You can also get dinosaurs and void chickens without ever buying them, and they are before ginger island in most scenarios.
You raise a wonderful point I completely overlooked. Thank you that actually helps with one of the issues in the run, mostly the money issue since farming seeds is unreliable
 

Elenna101

Farmer
No we arent planning on joja, but that said we're using remixed bundles and assuming best case senerio (stuff like sticky bundle and other ones that would be possible) but you raise a good point.
Looking at it again, I guess if you assume best-case scenario it is possible, with the caveat that you need to get green bean, tomato, blueberry, and melon seeds from treasure chests in Skull Caverns as they can't come from mixed seeds on the mainland. Which is certainly possible, but it's going to take a long time and a lot of staircases. I suggest trading jades for staircases and using some bombs and some of those staircases to get magic rock candy, which will significantly increase your chance of getting treasure chests.
 

Hill Myna

Farmer
hard wood for Willys boat but that can be circumvented fairly easily by getting tool upgrades
As long as you can get tool upgrades, hardwood won't be a problem. You can even get 'free' seeds from killing slimes in the secret wood, and ofc you have the stumps there. But if tool upgrades weren't allowed, you can't even access that place, nor remove the stumps on the farm, so that would be a hard lock I suppose.
Even if you didn't want to upgrade any tools, you can get into the Secret Woods with a piece of furniture!

Just place chair on the other side of the Log blocking access, go beneath the Log, and hop onto the chair at a diagonal. The same method can be applied to get you out.

You would have to kill the Slimes until you get a Mahogany Seed (10% chance), and then you can get all the Harwood that you need!
 

FilthyGorilla

Local Legend
Even if you didn't want to upgrade any tools, you can get into the Secret Woods with a piece of furniture!

Just place chair on the other side of the Log blocking access, go beneath the Log, and hop onto the chair at a diagonal. The same method can be applied to get you out.

You would have to kill the Slimes until you get a Mahogany Seed (10% chance), and then you can get all the Harwood that you need!
That's a good point, it was never meantioned that this would not include minor exploitations.
 

rainbow505

Greenhorn
I don’t know how relaxing this would be, but Callmekevin does a challenge where you can only leave the farm the first day of every year and I think that one sounds pretty fun. You can always tweak it to be easier, too, like making it so you can leave the first day of every season. He also chose a beach farm for his run which I think was a bad choice, so if you choose four corners or something it’ll probably be easier than his was.
 

FilthyGorilla

Local Legend
I don’t know how relaxing this would be, but Callmekevin does a challenge where you can only leave the farm the first day of every year and I think that one sounds pretty fun. You can always tweak it to be easier, too, like making it so you can leave the first day of every season. He also chose a beach farm for his run which I think was a bad choice, so if you choose four corners or something it’ll probably be easier than his was.
Four corners and hilltop are the best, I’d say hilltop is better as the only thing you really get out of four corners is some hardwood and a bit of trash fishing vs. way more ores.
 

Farrow

Sodbuster
Four corners and hilltop are the best, I’d say hilltop is better as the only thing you really get out of four corners is some hardwood and a bit of trash fishing vs. way more ores.
Four corners also allows for seed forming with the garentied mixed seeds drop from a set of fiber in the top left
 

FilthyGorilla

Local Legend
Four corners also allows for seed forming with the garentied mixed seeds drop from a set of fiber in the top left
Ah yes that was the advantage I forgot about, perhaps worth it in exchange for much worse ores, I saw someone who did the challenge until year 5 with about 1-2 million g and they said hilltop was superior and they had started and quit a four corners map so had experience with both.
 

Farrow

Sodbuster
Ah yes that was the advantage I forgot about, perhaps worth it in exchange for much worse ores, I saw someone who did the challenge until year 5 with about 1-2 million g and they said hilltop was superior and they had started and quit a four corners map so had experience with both.
I've got experience with both and it is simply based on the way you play the mixed seeds are nice but if your making machines the ore is most likely better but then you can buy the ore if you have the seeds to make the money to do so. I think their fairly even. And beyond that if you don't mind fishing technically the four corners farm does have better fishing. So it's Definitely up to personal preference
 

FilthyGorilla

Local Legend
I've got experience with both and it is simply based on the way you play the mixed seeds are nice but if your making machines the ore is most likely better but then you can buy the ore if you have the seeds to make the money to do so. I think their fairly even. And beyond that if you don't mind fishing technically the four corners farm does have better fishing. So it's Definitely up to personal preference
Yeah as if you are going for just money the more ores will also allow for beehives as you wait on level 9 farming.
 

Kerry

Greenhorn
First time posting here, I have had a few self imposed rule sets I have tried over time.
First one is painfully shy hermit. You can only travel to adjacent areas with no occupied housing (i.e. little trail north of farm and bus stop area. So, you will never get to town, no fishing rods, etc.. I used the Wilderness Farm because this really becomes weed management (in the fact that you want to encourage weeds to grow). If someone talks with you, you will agree with anything they say to get rid of them. (Yes I'll take a cat, sure I want furnace design, (please, just leave).
 

Kerry

Greenhorn
Second was basically a Snidely Whiplash type character. Pierre cheated your father and you are out to ruin him. (And marry his daughter). Goals include finding and exploiting the weaknesses of the people of the town (what will this one pay for the Joja Cola he craves?), crushing Pierre and raising an Army of slimes.
 

Apples

Farmhand
get an achievement, get the hat mouse letter, buy the respective hat as fast as possible.

its really easy surprisingly enough.
 

Lenora Rose

Farmer
Current (new) farmer: It's not very silly, but I added a fairly soft challenge to curb the tendency to Save Everything. I have three chests; one in the house, one at the mine, one on the dock (It wasn't affected by the Midnight Jellies crowd and I hear that while it will disappear for the duration of the night market it will reappear afterwards fine).

Those are all the chests I can have (one more allowed for Ginger Island when I get there.) Once I upgraded to a kitchen, I can't put food in a chest, only in a fridge, and I can't BUY fridges (though you get a second one as a reward). I can't save anything but wild seeds for future seasons so no Night Market prepping.

It's such a soft "challenge" compared to many but it has changed my gameplay. I can't just reflexively say "I might need it" and toss it in a chest. I have to know it's an essential item. If I really want to keep it and I can't fit it in the home chest I have to decide if it's worth a long walk, or if I'd rather just sell something else. If my fridge is full, should I make all the recipes I have now to clear space, or since I don't have *that* recipe yet, should I sell those until the next year when I do?
 

VampireCake

Farmer
I've done a "No tool Upgrades, no cooking, no crafting except chests" run which was pretty silly. At least, a few people told me a was mad for doing it. :laugh: I did allow myself to get better weapons and fishing rods since I figured those are new items, not upgrades to current ones. (no golden scythe, only because it was before that was added) I with the Riverland farm with the idea I could use individual 'islands' as animal pens by blocking off walkways with chests... it sort of worked. :toothy:

I also did "No Chests". Not even the fridge in the upgraded farmhouse. Basically get the biggest backpack as early as possible and then be extremely selective what you carried and plan ahead carefully. I ended up with rather a lot of end tables (I can't recall if I got the furniture catalog or bought them individually, I was undecided if infinite end tables from the catalog was against the spirit of the challenge or not). (Edit: I did craft one chest to get the Achievement for crafting all items but trashed it afterwards)

They were both pretty fun, I think it was in 1.3 or 1.4 though, so there's more stuff in the game now.
 

Veracious

Sodbuster
Never sell an animal ever. Don't move your owl statues leave them where they land.
Funny I got my first owl in the first week of my first play and I had no idea what it was. I happened to cut down a tree and it was just sitting there next to the water so me being new to the game I thought oh it must be like the grandpa's shrine thing so I left it, a little while later I discovered a second one about 5 squares away that confused me a lil, I thought ok I'm sure I'm not going crazy there was only 1 ...oh it must be something that happens when you unlock stuff "cool!" So I left them ...for years (game years) I was making a new tree plantation and I found a 3rd, only then I decided to look up these owl statues as they were now in my way.
lol so I did that unintentionally.

I Guess my most recent crazy thing is everything I get on my farm fruit, veg, milk, egg, honey doesn't matter I cant sell it in raw form it has to be made in to something else before selling on the exception of if its value is better (gold star or flavoured honey etc) or if its to complete a challenge. I have discovered that I've over produced fruit and I have thousands. I dont have to farm anything for a few years ....soooo I go and plant 16 more fruit trees this week because I could run out.
 
Last edited:
Top