Rippletheunwanted
Cowpoke
Ahhh ok! thank youYou have to download the original mod first and replace the images. The uploader of the 1.6 updated version put the instructions above the download in case my instructions are confusing.
Ahhh ok! thank youYou have to download the original mod first and replace the images. The uploader of the 1.6 updated version put the instructions above the download in case my instructions are confusing.
Not sure what the functionality of those mods was, but I know of one that lets the Junimos harvest your crops in the greenhouse for you and put them in a custom container (comes with the mod). It's called Greenhouse Gatherers. https://www.nexusmods.com/stardewvalley/mods/7619I would really like for someone to update Better Junimos and Better Junimos Forestry.
Better Junimos at Stardew Valley Nexus - Mods and community (nexusmods.com)
Better Junimos Forestry at Stardew Valley Nexus - Mods and community (nexusmods.com)
Better Junimos already has an unofficial update (the Github), but apparently the issues are still there where they cannot work in the greenhouse and not work in Grampleton Fields and Ginger Island. This is my SMAPI log for my personal experience with it (I did not use Grampleton Fields, I found this out reading comments). SMAPI log parser - SMAPI.io
The second one, Junimos Forestry, has not been updated for 1.6 or touched in a few years in general.
That definitely works. Thanks!Not sure what the functionality of those mods was, but I know of one that lets the Junimos harvest your crops in the greenhouse for you and put them in a custom container (comes with the mod). It's called Greenhouse Gatherers. https://www.nexusmods.com/stardewvalley/mods/7619
Sorry if it's not at all what you were after. I thought I'd mentioned it just in case.
Animated Gemstones still works if you don't use the DGA version: https://www.nexusmods.com/stardewvalley/mods/4986Hello,
Does anyone one if there are unofficial updates for these mods? Its kinda game-breaking for me to play without them. I've tried update them to 1.6 myself, but I'm out of the loop when it comes to coding (haven't done it in years) and I'm having a hard time trying to get it right. I've also tried to contact the mod creators but I'm not getting any responses so I thought I might try my luck here.
PPJA - Farmer to Florist
An official port of Kildarien Farmer to Florist mod to Dynamic Game Assets.www.nexusmods.comangygato's Creepy Candelabras
Five floor lamp candelabra items. Content pack for Content Patcher.www.nexusmods.comChrono Furniture for DGA
Some Chrono Trigger objects added as furniture using the Dynamic Game Assets framework.www.nexusmods.comReverse Proposal
This mod is like the reverse proposal of datable NPC to the farmer. They will ask the Farmer to be their Boyfriend/Girlfriend.www.nexusmods.comWizard's Mystical Stationary
The Wizard of Pelican Town, M. Rasmodius, recently obtained some new mystical stationary from a contact at the Night Market. Supposedly it came directly from the mystics of the Far East. This MOD prwww.nexusmods.comAnimated Gemstones - DGA Conversion
Animate 58 gemstones, nodes, geodes and crystals while making them more sharp looking. And the rest of the minerals and bars, ores with the same style as static oneswww.nexusmods.com
Sure thing. I hope it helps bridge the gap. :)That definitely works. Thanks!
Thanks, I'll get the other version of Animated Gemstones. I hope I get an answer on Reverse Proposal too. I mean, I can fix the dialog, so that's not an issue for me, I just can't figure out how to update the mod itself otherwise, thanks for the workaround though, I didn't think that it would still work.Animated Gemstones still works if you don't use the DGA version: https://www.nexusmods.com/stardewvalley/mods/4986
I sincerely hope you get a reply for Reverse Proposal. Though, technically it still "works", it just doesn't change your relationship status, so technically you can let the cutscene play and then show up with a bouquet for your bachelor/bachelorette of choice. (Their response is really underwhelming anyway, so it doesn't really feel like the cutscene was for nothing).
PPJA will not be updated as far as I know, and the assets are locked, so no chances of an unofficial port. But Cornucopia is worked on by some of the same authors and is using quite a lot of the same assets, so that's your best betHello,
Does anyone one if there are unofficial updates for these mods? Its kinda game-breaking for me to play without them. I've tried update them to 1.6 myself, but I'm out of the loop when it comes to coding (haven't done it in years) and I'm having a hard time trying to get it right. I've also tried to contact the mod creators but I'm not getting any responses so I thought I might try my luck here.
PPJA - Farmer to Florist
An official port of Kildarien Farmer to Florist mod to Dynamic Game Assets.www.nexusmods.comangygato's Creepy Candelabras
Five floor lamp candelabra items. Content pack for Content Patcher.www.nexusmods.comChrono Furniture for DGA
Some Chrono Trigger objects added as furniture using the Dynamic Game Assets framework.www.nexusmods.comReverse Proposal
This mod is like the reverse proposal of datable NPC to the farmer. They will ask the Farmer to be their Boyfriend/Girlfriend.www.nexusmods.comWizard's Mystical Stationary
The Wizard of Pelican Town, M. Rasmodius, recently obtained some new mystical stationary from a contact at the Night Market. Supposedly it came directly from the mystics of the Far East. This MOD prwww.nexusmods.comAnimated Gemstones - DGA Conversion
Animate 58 gemstones, nodes, geodes and crystals while making them more sharp looking. And the rest of the minerals and bars, ores with the same style as static oneswww.nexusmods.com
Thanks so much! I will test today and let you know!I migrated this mod. Could you test this mod and submit issues on this github repo issue page?
Mod download: ChooseRandomFarmEvent 2.0.0
Thank you so much, I didn't even know that mod existed.PPJA will not be updated as far as I know, and the assets are locked, so no chances of an unofficial port. But Cornucopia is worked on by some of the same authors and is using quite a lot of the same assets, so that's your best bet
You're welcome! If you're interested, Bonster mod was also updated to 1.6, so if you used that you're in luck! (Bonster's Combined Crops and Recipes)Thank you so much, I didn't even know that mod existed.
I'm not the custom furniture converter author, that's Elizabeth (as in mentioned there, in that README), and that's not all the converters - there's more, like the FS Converter, the CRC/CON converter and the JA converter.If anyone else is interested, the author of the Custom Furniture converter has an entire page for all the converters made!
It isn't quite the same, as it is something I built from the ground up as its own thing. But I was inspired by the birthday mechanic and the idea of tweaking garbage cans in general to make Garbage Can Tweaks. I am a relatively rookie modder, so definitely let me know if there are any major bugs or errors. I also apologize if it lacks features you enjoyed from Better Garbage Cans. Honestly I am unlikely to be adding any more features that I didn't already list on the Nexus page. But if you liked the birthday items, and perhaps some other features (and future features) listed on the page, then it might be worth checking out :) project is also open source, you can find the Github hereRequest : I'd really appreciatei t if someone could make an update for Better Garbage Cans
Source code : https://github.com/Sandman534/StardewValleyMods/tree/master/Better Garbage Cans
I'm using it in 1.6 and it works fine for me. All the FS mods I have work fine without updates to the clothing/accessory/hair files :)Hello! Is there anyone who has done or can do an update to this mod?
Heterochromia - A Fashion Sense (FS) Eye Mod
A mod that makes eye colors independent & adds more eye variants as well as shaded eye overlayswww.nexusmods.com
Thanks for any help in advance! :) Love and appreciate all the hard work going on here by everyone!