And it's done! I've uploaded my mod update to Nexus, so it's now available: https://www.nexusmods.com/stardewvalley/mods/22490Ah, found Bonster's comment!
I second this request, been watching for updates on these two mods myself.has anyone looked into maybe updating Ancient History _ A Museum Expansion and Museum Expansion QF mod. I terribly miss charlie in my game and gunther walking around.
Ooooh yes seconded if anyone is ableThis mod uses DGA and seems to have open permissions, would someone here be willing to update?
dang. hopefully Kaya responds soon! for now I'll just rock 1.11.6 JA since 1.11.7 broke every JA mod x_xI think Bonster said they'll be working on their mods.
Kaya (Korea Blossom) requires permission to convert her mods, and has been inactive for a while. Someone did try to reach out to a place they thought they could find her to ask, but no word as far as I know whether that permission was granted.
THANK YOU SO MUCHI created a Redux version of this mod since it's not updated for a long time.
Give it a check:
https://www.nexusmods.com/stardewvalley/mods/22381
Not sure if it has been brought to your attention yet but the pillar next to the fridge is messed up with an upgraded vanilla farmhouse and in general (apart from spouse rooms) the white sliding doors don't show anywhere. Thank you for all your hard work :)I managed to tweak and get the original Industrial Kitchen and Interior working. I've removed most of the interior/furniture edits as CP and AT packs have been made that will replace them. I'd recommend the Content Patcher version as it has the full Kitchen Island/Bar available. I did quickly run through the house upgrades and I can't find anything wonky. I am using it with Seasonal Garden Farmhouse as well.
First of all thank you so much for posting the unofficial update of this mod here! It's one of my fav mods! I do want to ask though, what are the mod dependencies of this version other than content patcher.This one is for Adventurer's Guild Expanded.
First, obviously I take no credit whatsoever, all work is by the author @LiveonSuperT. Secondly, the patch was suggested below by @LikeFrogs, and I used @darthalex2014’s script to do it. Finally, this version is licensed as GPL-3.0.
Check my post there for more info
Treat this as a “everything the community could figure out so far” kind of update. It’s in no guaranteeable way stable. At least not without a lot more work.what are the mod dependencies of this version other than content patcher.
I'm finally done with Packing Boxes and Crates (renamed to Artisan Packaging for consistency with the mod's ID), please let me know once you find bugs!can someone please update these 4 mods or help me to learn how to do it for personal use
Packing Boxes and Crates
3 new machines used to Box and Crate goods before shipping to increase their value.www.nexusmods.comThis Mod Is Organic
The mod adds 'Organic Sticker Labels' which when you sell them, will double the price of all items sold that day!www.nexusmods.com