Polaris
Sodbuster
I'm running a couple of new saves the past couple weeks and noticed some striking differences in the map seed and how the RNG shows up. I'm curious at what point you other players 'call it' and just reroll?
For example, one of the new saves uses the remixed bundles and I got some rough combos that will ensure I can't complete the Community Center in Year 1 or maybe even Year 2. On the other save, foraging opportunities are surprisingly low across the board. So when you do call it and reroll? Or do you push it?
For example, one of the new saves uses the remixed bundles and I got some rough combos that will ensure I can't complete the Community Center in Year 1 or maybe even Year 2. On the other save, foraging opportunities are surprisingly low across the board. So when you do call it and reroll? Or do you push it?
Using that as an example, there are other ways to obtain that particular seed as described in various topics here and I take rueful pleasure in the fact that I've forgotten what any of those strategies are. Yes, I choose to view that as contributing to the relative restriction and more game enjoyment.
Somehow dropped a bomb in the keg shed, reroll the day. Forgot something Clint or Robin need for the building or upgrade I'm buying, reroll the day. Died in the mines, reroll the day. Though the terminology is inaccurate in this context - "reroll" has a connotation of dice, and thus trying to get a better result from the RNG in some way, whereas this is simply restarting in order to avoid an obvious mistake. Though I have occasionally rerolled in that sense too - "No Maru, I don't want fried mushrooms, I want a bomb!" 
