Unofficial mod updates

meiameiameia

Greenhorn
Fish Helper UI — Unofficial Update 1.2.2-unofficial.1

Original mod by Script Kitty / LetsTussleBoiz: [Nexus](https://www.nexusmods.com/stardewvalley/mods/45677) | [Source](https://github.com/LetsTussleBoiz/MatrixFishingUI)

Fork with changes: https://github.com/meiameiameia/MatrixFishingUI

Fixes:
- Mine elevator unlock bug on new saves
- RandomItemId fish handling
- Missing RequiredTags pond matching
- LOCATION_Season Here parsing
- Null item ID in pond rewards
- Null difficulty spam in logs

Requires: SMAPI 4.1.2+, StardewUI
 

Attachments

JustTheOther

Cowpoke
Hey! Good morning, good evening and good afternoon. (⌒‐⌒)

I just wanted to know if someone could update this mod, please. I already tried to change the manifest.json but it wasn’t enough.
 

Alexandriel

Farmhand
Last edited:

meiameiameia

Greenhorn
Enhanced Slingshots (https://www.nexusmods.com/stardewvalley/mods/12763) mod looks awesome, and it's open-source, code is here, with MIT License (nexus "Permissions" graph seem to be set to a nexus default, while author specifically set MIT License in the description, so it is MIT in terms of Modification and Distribution), wasn't updated since 2022: https://github.com/YTSC/StardewValleyMods/tree/master/EnhancedSlingshots
Please update it for 1.6 if you can!
Cheers!
I can try patching this mod after I finish some other stuff I need to do first, this is an interesting one!
 

AnotherPillow

Farmhand
there is a error message appearing when I load my save with your mod
Code:
[Multiple Spouse Dialogs] This mod failed in the GameLoop.SaveLoaded event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
   at MultipleSpouseDialog.Misc.SetNPCRelations() in C:\Coding\SDV Mods\CeruleanStardewMods\MSD\MultipleSpouseDialog\Misc.cs:line 67
   at StardewModdingAPI.Framework.Events.ManagedEvent`1[[StardewModdingAPI.Events.TimeChangedEventArgs, StardewModdingAPI, Version=4.2.1.0, Culture=neutral, PublicKeyToken=null]].Raise_PatchedBy<SinZ.Profiler>(ManagedEvent`1 this, TimeChangedEventArgs args)
(also cannot see in the github page how to report bugs :/ )
Make an issue. I linked the github repo.
 

TheAnkulai

Newcomer
Is there any mod like this https://www.nexusmods.com/stardewvalley/mods/2838 for 1.6, or is it possible to update? Since 1.6.9 I cant switch Audio devices for Stardew Valley anymore, and I cant make the main audio device my speakers, because they need to stay headphones for other purposes
I made mod (maybe a little bit late, but anyway), that tries to fix this problem. You can download it and test, I'll be glad for feedback
www.nexusmods.com/stardewvalley/mods/46027
 
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