Unofficial mod updates

meiameiameia

Greenhorn
Fish Helper UI — Unofficial Update 1.2.2-unofficial.1

Original mod by Script Kitty / LetsTussleBoiz: [Nexus](https://www.nexusmods.com/stardewvalley/mods/45677) | [Source](https://github.com/LetsTussleBoiz/MatrixFishingUI)

Fork with changes: https://github.com/meiameiameia/MatrixFishingUI

Fixes:
- Mine elevator unlock bug on new saves
- RandomItemId fish handling
- Missing RequiredTags pond matching
- LOCATION_Season Here parsing
- Null item ID in pond rewards
- Null difficulty spam in logs

Requires: SMAPI 4.1.2+, StardewUI
 

Attachments

JustTheOther

Cowpoke
Hey! Good morning, good evening and good afternoon. (⌒‐⌒)

I just wanted to know if someone could update this mod, please. I already tried to change the manifest.json but it wasn’t enough.
 

Alexandriel

Farmhand
Last edited:

meiameiameia

Greenhorn
Enhanced Slingshots (https://www.nexusmods.com/stardewvalley/mods/12763) mod looks awesome, and it's open-source, code is here, with MIT License (nexus "Permissions" graph seem to be set to a nexus default, while author specifically set MIT License in the description, so it is MIT in terms of Modification and Distribution), wasn't updated since 2022: https://github.com/YTSC/StardewValleyMods/tree/master/EnhancedSlingshots
Please update it for 1.6 if you can!
Cheers!
I can try patching this mod after I finish some other stuff I need to do first, this is an interesting one!
 

AnotherPillow

Farmhand
there is a error message appearing when I load my save with your mod
Code:
[Multiple Spouse Dialogs] This mod failed in the GameLoop.SaveLoaded event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
   at MultipleSpouseDialog.Misc.SetNPCRelations() in C:\Coding\SDV Mods\CeruleanStardewMods\MSD\MultipleSpouseDialog\Misc.cs:line 67
   at StardewModdingAPI.Framework.Events.ManagedEvent`1[[StardewModdingAPI.Events.TimeChangedEventArgs, StardewModdingAPI, Version=4.2.1.0, Culture=neutral, PublicKeyToken=null]].Raise_PatchedBy<SinZ.Profiler>(ManagedEvent`1 this, TimeChangedEventArgs args)
(also cannot see in the github page how to report bugs :/ )
Make an issue. I linked the github repo.
 

TheAnkulai

Newcomer
Is there any mod like this https://www.nexusmods.com/stardewvalley/mods/2838 for 1.6, or is it possible to update? Since 1.6.9 I cant switch Audio devices for Stardew Valley anymore, and I cant make the main audio device my speakers, because they need to stay headphones for other purposes
I made mod (maybe a little bit late, but anyway), that tries to fix this problem. You can download it and test, I'll be glad for feedback
www.nexusmods.com/stardewvalley/mods/46027
 
I have a question and I would like to hear your thoughts.
So, I was always posting unofficial updates on the forums but I've seen some people posting unofficial updates on nexus mods.
Is it better to post them here on the forums or on nexus?
 
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