unstableye
Greenhorn
btw someone made a new version of greenhouse entry begone! https://www.nexusmods.com/stardewvalley/mods/21557
tried it in my save and it works just fine!
tried it in my save and it works just fine!
AAAA thank youuu ive been waiting for ages!!!btw someone made a new version of greenhouse entry begone! https://www.nexusmods.com/stardewvalley/mods/21557
tried it in my save and it works just fine!
OMG thank dear God for that. Though it doesn't remove the shadows, it atleast removes the ugly stone block.btw someone made a new version of greenhouse entry begone! https://www.nexusmods.com/stardewvalley/mods/21557
tried it in my save and it works just fine!
I didn't test yours specifically, but as I just found out with some of my own conversions, while I did get the animals to drop their items, putting the items into vanilla machines requires additional code for CP as PFM will not pick it up.Alright BFAV-ers...give this updated one a shot
Added you to the DM conversation with the new link!!@aestheticmeltdown I would love to test the new version, if you're open to it! :)
The PFM doesn't seem to work. But regardless, thanks so much for your work in porting!Missed plain phoenix mayo in the last upload...should be fixed now. For real and for true this time.
Witchy Animals may not be used by a whole lot of you cuz it was obscure and the original author took the whole thing down, but it was one I liked quite a lot, and it was one of the longer ones on my list so I decided to have that be one of the first ones I tackled.
Fennec Foxes should work totally now...I accidentally left out any data at all about their fox treasure or mysterious artifacts last time...whoopsie. That should be fixed now too.
This is UNTESTED so I would appreciate if you could try it out and let me know if it works or if you have any issues! It requires content patcher and custom fixed dialogue continued (the continued version, not the compatibility version). This version is still intentionally made to not work with SVE.
I was wondering if anyone could update Romanceable Rasmodius to 1.6? It seems some parts of the mod work but there's still things broken by the update. I must preface this by saying I don't use SVE and don't wanna start, please and thank you.
The mod author doesn't seem to be active
Not from NexusMods, but there used to be a gems/minerals expansion mod, More Gem 보석추가모드, by 카야KAYA. As far as I can tell, it's the only one of its kind for SDV. The others gems/minerals-related mods are mainly retextures.
She last updated it in November 2021, and I understand it was also formerly on NexusMods but has since been removed. Does anyone here know if it's still compatible with 1.6?
sadly kayas mod isnt, I tried using it and the gems turn into weeds. I requested an update a little while ago but no one answered :(This seems to be a similar idea that is 1.6 compatible. I agree Kaya's is more extensive but this might be of interest?
oops meant to reply to you haha, the mod isnt compatible but I requested an update but noone answered :(Not from NexusMods, but there used to be a gems/minerals expansion mod, More Gem 보석추가모드, by 카야KAYA. As far as I can tell, it's the only one of its kind for SDV. The others gems/minerals-related mods are mainly retextures.
She last updated it in November 2021, and I understand it was also formerly on NexusMods but has since been removed. Does anyone here know if it's still compatible with 1.6?
Hey! Thank you for the update, i'm having a issue where my junimos does not plant anything, i've got seeds and the perk unlocked already...BetterJunimos 3.0.0-unofficial.1-p1xel8ted
This was compiled from the already updated code at Stardew-Mods/BetterJunimos at master · hawkfalcon/Stardew-Mods (github.com) - based on the commit notes, this is largely untested.
- Working in the greenhouse is broken; but everything else appears OK (based on user reports)
Unable to click on the add new task button. nothing happens, exactly how other user already statedAs far as I can tell its becuase the you have character mods which are not updated, so they don't provide data back correctly (returns null) when deluxe journal requests all the NPCs. I have updated the mod to ignore characters and items where the data is incomplete. Please find attatched a version that should work. Lemme know if it fixes
Thank you so much for the update, it’s working perfectly! Would you mind if I translated this into Chinese and uploaded it to Nexus? I won't upload the entire file, only some JSON files that I've translated.Here's my unofficial update for Immersive Shane by tenthousandcats, to remove the dependency on Custom Gift Dialogue Utility which is no longer being updated. As long as you have the unofficial update for Custom Fixed Dialogue (here - 'compatability' version, not 'continued') and you've updated the rest of your mods to be compatible with 1.6, everything should work the same as always :3.
Edit: 27/03/2024: Fixed a couple missing lines for gifting Shane eggs.
Edit: 30/03/2024: Fixed a bug with the bus stop map in Shane's 8 heart event, and then another bug with some forks in that event leading to vanilla dialogue for the ending.