Unofficial mod updates

Does anyone can update this mod (Underdark Sewer)? there is unofficial update for 1.4 by Minerva on chucklefish forums, but it has already outdated too. (STILL WORKING)
 
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Has anyone looked at Looking For Love? Seems the author has abandoned it and the only place I found that has taken it over is on Naver. It really just needs to be translated from Korean to English (most the of script is already present in the mod and dialogue files in the game) to be good.

Link to Original: https://www.nexusmods.com/stardewvalley/mods/3054

Link to Korean Unofficial Update: https://cafe.naver.com/starvall/248285
This mod is currently being updated officially. Please be patient.
 

llamamama

Tiller
Would it be possible for someone to create updates for the following mods?
I really like these mods and would love to keep using them.
I'm also happy to look at alternative mods with similar functions.

TimeFreeze: https://www.nexusmods.com/stardewvalley/mods/973
[The console gets thrown full of errors when you play in multiplayer]
-> Error Log: https://pastebin.com/DJ5QXFZq

Palm Beach: https://www.nexusmods.com/stardewvalley/mods/3119
[There is now a problem with the barrel next to Willi's house, which is not usable.]

GiftTasteHelper: https://www.nexusmods.com/stardewvalley/mods/229
[Displays wrong Gifts]

Teh's Fishing Overhaul: https://www.nexusmods.com/stardewvalley/mods/866
[Does not work on new farm & no longer works if you fish garbage in the fishing competition on the festival]

I unfortunately do not have enough experience to update the mods.
If someone could do that, that would be great.
For a Gift Taste Helper alternative you can also just use Lookup Anything. If hover your cursor over the little portrait of a character on the calendar, then you can hit the Lookup Anything key and see all their gift tastes.
 
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Jazzcat

Tiller
Has anyone else had Deluxe Autograbber stop gathering global forage in the past couple of days? I'm wondering if it is just me.....
 

Flyff

Tiller
Hi guys! Long story short, I fell in love with the Sebastian sprite "New Hair and Moto Jacket" and am trying to find it updated for 1.5 The latest updated version I found was OmbreSprite from a year ago (I will link both) If anyone can help me out, I would truly appreciate it!

Original - https://www.nexusmods.com/stardewvalley/mods/877?tab=posts

Out of date Update - https://community.playstarbound.com...for-cp-moto-late-teen-more-emo-ginger.159953/
I didn't test in game. but the loading just fine.
let me know if the event(riding on the bike) sprite bug.
 

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puzzlechild

Newcomer
If its not much can someone make Tiled Counter Kitchen Edit compatible or merge it with Compact Bathroom?
The kitchen is super lame and im not willing to give up having the only bathroom in my town lol.

Tiled Counter Kitchen Edit: https://www.nexusmods.com/stardewvalley/mods/143?tab=files

Compact bathroom unofficial update: https://community.playstarbound.com...ent-patcher-packs.141577/page-47#post-3300539
I'm not sure for the compact bathroom update that was the right one so here is the info in the file
"Name": "[CP] Compact Bathroom",
"Author": "Prismuth",
"Version": "1.0",
"Description": "CP Version of Prismuth's Compact Bathroom",
"UniqueID": "Prismuth.compact",
"MinimumApiVersion": "2.0",
"UpdateKeys": ["Nexus:1626"],
"ContentPackFor": {
"UniqueID": "Pathoschild.ContentPatcher"
the download link : https://forums.stardewvalley.net/attachments/cp-compact-bathroom-zip.3495/
file include as well just in case, plus it took me forever to find one that worked with 1.5. I hope to save someone from that stress lol
 

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waffles

Farmhand
Does anyone can update this mod (Underdark Sewer)? there is unofficial update for 1.4 by Minerva on chucklefish forums, but it has already outdated too.
Is it not working? I have the unofficial update for 1.4, and it works fine on my end (ver 1.5)
 
Is it not working? I have the unofficial update for 1.4, and it works fine on my end (ver 1.5)
Oh my god I'm so sorry! It seems another interior mod is conflicting with this one, making the tilesheet messy. After I removed sewer lines from the interior mod it works perfectly! The error is totally on my fault. I'm sorry for the inconvenience... ;w;
 
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claytr

Newcomer
Hello. I really love this mod. I found one bug, which is kinda critical to use it everyday.

When 2 players on local coop has opened chests and both of them will start to put items in/out the chests then "Categorize" and "Stash" buttons stays at the screen forever.

Even on closed chests. Even in the main menu when backed to main menu.

Could you please try to fix it in the mod?

The bug doesn't occur, when I turn off CategorizeChests config, then these buttons are not drawn at all. But of course then I cannot categorize chests.

The easiest bugfix I can find is to allow users to set a hotkey to categorize currently opened chest and add a config to not draw the buttons. Or simply handle 2+ local players scenario. :)
Hello, having the same problem, Convenient chests mode has a critical bug, i am playing with my wife with split screen co-op, did you find any useful fix, btw how do you set hotkey to categorize and add config for not drawing buttons, can you help please, thanks
 

Strobe

Planter
Hello there, fellow farmers, I am preparing to play 1.5, and there are some quite essential little mods that did not get an update yet, can somebody update them, please? Here they are:
Smart Cursor at Stardew Valley Nexus (smart tool targeting)
Self Service at Stardew Valley Nexus (can shop with or without someone at the counter, when the shop is open)
Loved Labels at Stardew Valley Nexus (see if you have petted a pet or farm animal)
Cheers.
https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/post-22548 I posted Loved Labels here
 

xerxia

Greenhorn
I had a bug with Artifact System Fixed, the golden coconuts gave me nothing. Anyone know if they fixed this?
 

EyeQ

Greenhorn
Hi Kelvin, I'm one of the users of your update and am also experiencing a glitch with the new SV 1.5 Ostrich. As mentioned previously, the ostrich never truly hatches even though you get to name it. Is there a chance you might be able to look into this? TIA, and appreciate the help!
There is also the issue where golden chickens hatch as white chickens. Removing the mod to fix these two problems for one day is totally fine though. All custom animals turn back to what they should be. Worked for me.
 

Jeido_Uran

Newcomer
Adopt and Skin-beta.1.7 is out! This adds a fix for pet placement on custom farm maps.
It has three new config options: Enable custom placement, placement X position, and placement Y position. It'll need to be enabled or the X and Y won't do anything and will use map default. If you're having trouble getting your pets to spawn in an accessible spot on a custom map, edit the config to enable custom placement and find the X and Y of the pet bowl or wherever you would like them to spawn on the map. (You can do this using the Debug Mode mod, or by opening the map in Tiled and hovering over the coordinates.)
Hi, not sure if this is where I should be posting that, but I noticed an issue in multiplayer where everytime a farmhand dismounts a horse, the horse gets "cloned" at the position they dismounted on. They're invisible until the farmhand disconnects, then all of the cloned horses suddenly appear. They also show up in the /list_creatures horse menu, all with an ID and Skin of 0. There wasn't any error message in the SMAPI log.
 
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