Unofficial mod updates

CabooseVA

Cowpoke
What you can do is check if the mod that requires this library can be modified to use CP, for example, or some other alternative. Many mods have replaced this library with another one.
but, like, how? modifie the mods to use content patcher? jeez i dont know how, You say that several mods have replaced it, do you have the name of what they did it with? :bear:
 

justastranger

Greenhorn
I made an update for Forage Fantasy since its Automate integration for tappers broke (breaking all of the mod's Automate compat).

My fork can be found here with the pull request being here.

This update only fixes the Automate integration (and an unrelated ambiguous match issue for the wild seeds patch that was throwing an error). Changes for 1.6, or fixing other bugs, will probably have to come from the original author.

edit: Made a bad assumption about tapper logic moving, resulting in a bug where outputs with quality weren't stacking. That's fixed now.
 

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CabooseVA

Cowpoke
This depends a lot on the mod. Which mod are you having trouble with?
*I mean, what mod does that library ask for?
to be sure? i dont know (english it's not my first languaje) and smapi its in english, i know that the problem its with TMXL because its painted red so some mod that modifies the map? or smthng
 

SysAdmin

Tiller
One of mine too! So much so, that yesterday I decided to learn how to mod Stardew just so I could update this mod to be compatible with 1.6.9. I saw some other posts mention that this used JsonAssets, and that ContentPatcher is better, so in addition to upgrading, I've also converted this over to use ContentPatcher. Hopefully this helps it to maintain better compatibility down the line.

From what I can tell, everything seems to be working (though I'll admit I've only really played around for an hour or so with this), but let me know if there are any troubles, and I'll see what I can do to fix this up! Just note that as this now uses ContentPatcher, the item IDs of the hats/masks will have changed, and will need to be re-purchased.

I've also punched through a pull request to the authors repository with all the changes made (though this repo hasn't been updated in 5 years, I doubt this will get merged in) - you can view this here
Got an error code when casually playing
Code:
[Festival of the Mundane] This mod failed in the Display.MenuChanged event. Technical details:
InvalidCastException: Can't convert the StardewValley.Menus.ShopMenu::itemPriceAndStock field from System.Collections.Generic.Dictionary`2[[StardewValley.ISalable, Stardew Valley, Version=1.6.15.24356, Culture=neutral, PublicKeyToken=null],[StardewValley.ItemStockInformation, Stardew Valley, Version=1.6.15.24356, Culture=neutral, PublicKeyToken=null]] to System.Collections.Generic.Dictionary`2[[StardewValley.ISalable, Stardew Valley, Version=1.6.15.24356, Culture=neutral, PublicKeyToken=null],[System.Int32[], System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].
   at StardewModdingAPI.Framework.Reflection.ReflectedField`1.GetValue() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Reflection/ReflectedField.cs:line 67
   at ShadowFestival.ModEntry.Display_MenuChanged(Object sender, MenuChangedEventArgs e) in D:\Documents\Projects\Stardew\Unoffical Mod Updates\mouseypounds-stardew-mods\Festival of the Mundane\Source\ShadowFestival\ShadowFestival\ModEntry.cs:line 314
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101
can,t post log as SMAPI said file is too large to parse
 
Hi! I have a couple of mods to request unofficial updates on, if anyone may be so generous to oblige!

Victorian Sprinklers by Gelatinveins

Chef Helper by Rui3

I converted Victorian Sprinklers to .json using this tool, but according to my SMAPI log it was missing the manifest. I don’t know how to add this, but I’ll still attach the converted version as well as the original link from Nexus. Thank you so much!

P.S, someone did create an unofficial update for Victorian Sprinklers a while ago, but the link no longer works.
 

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Could someone please update No More Lag for 1.6.15/the latest update? I've been wanting to use this mod since my PC is a potato when it comes to running bigger expansion mods (such as SDVE) but the mod author said its not working for the 1.6.14 update
 

LCKa

Greenhorn
Hi! I have a couple of mods to request unofficial updates on, if anyone may be so generous to oblige!

Victorian Sprinklers by Gelatinveins

Chef Helper by Rui3

I converted Victorian Sprinklers to .json using this tool, but according to my SMAPI log it was missing the manifest. I don’t know how to add this, but I’ll still attach the converted version as well as the original link from Nexus. Thank you so much!

P.S, someone did create an unofficial update for Victorian Sprinklers a while ago, but the link no longer works.
Here's the unofficial update for Victorian Sprinklers.
 

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kaos2point0

Newcomer
I made an update for Forage Fantasy since its Automate integration for tappers broke (breaking all of the mod's Automate compat).

My fork can be found here with the pull request being here.

This update only fixes the Automate integration (and an unrelated ambiguous match issue for the wild seeds patch that was throwing an error). Changes for 1.6, or fixing other bugs, will probably have to come from the original author.

edit: Made a bad assumption about tapper logic moving, resulting in a bug where outputs with quality weren't stacking. That's fixed now.
i used the update but still get same error. new to the game and modding but believe i installed correctly.
 
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