Solved Unable to play game, please help!

Sealio

Newcomer
When I go to bed my game crashes without warning this happens every time and does not save the game. I have no mods and have not modified any game files. In the error log this comes up:

Message: Error on new day:

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An item with the same key has already been added.

at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)

at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)

at Netcode.NetDictionary`5.Add(TKey key, TField field) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Netcode\NetDictionary.cs:line 258

at StardewValley.Buildings.FishPond.dayUpdate(Int32 dayOfMonth) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Buildings\FishPond.cs:line 775

at StardewValley.Locations.BuildableGameLocation.DayUpdate(Int32 dayOfMonth) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 32

at StardewValley.Farm.DayUpdate(Int32 dayOfMonth) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 278

at StardewValley.Game1.<_newDayAfterFade>d__715.MoveNext() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 9498

at StardewValley.Game1.<>c.<newDayAfterFade>b__713_2() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8526

at System.Threading.Tasks.Task.InnerInvoke()

at System.Threading.Tasks.Task.Execute()

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InnerException:

Stack Trace: at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4052

at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872

at StardewValley.GameRunner.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 1046

at Microsoft.Xna.Framework.Game.Tick()

at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)

at Microsoft.Xna.Framework.GameHost.OnIdle()

at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()

at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)

at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)

at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.Run(Form mainForm)

at Microsoft.Xna.Framework.WindowsGameHost.Run()

at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)

at StardewValley.Program.Main(String[] args) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 156



Game Version: 1.5.4

SDK Helper: SteamHelper

Game Language: en

GPU: NVIDIA GeForce GTX 1070

OS: Win32NT Microsoft Windows NT 6.2.9200.0

In-game Date: fall 9 Y5 Time of Day: 600

Game Location: FarmHouse
 
Last edited by a moderator:

dubesor

Farmhand
I'd verify game files first, if that fails backup your save files (%appdata%/StardewValley/Saves), and afterwards rename the previous days save (from Name_Numbers_old to Name_Numbers) to test if the previous backup works.
 
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