Hithae
Newcomer
I'm a new modder. I found a mod on Nexusmods that simply shifted the signpost by the bus stop up one tile, and the author said it was very easy to do yourself, so I wanted to try it myself.
I've unpacked the files, gotten Tiled, and now I'm stuck. I played around a bit in Tiled but was only able to delete the TileData for the signpost (I guess making it non-interactable?), but I'd like to completely erase the signpost if possible, including its collision.
How do I do this? Can I somehow edit a spritesheet to replace the signpost with a clear image (making it transparent; invisible), or delete it altogether? I'm guessing the sprite just sits on top of the sprite for the ground, so deleting the signpost sprite shouldn't affect the terrain underneath it, right? If it would, I was thinking of replacing its sprite with a transparent image somehow.
Then there's the collision. I found some function in Tiled to highlight collision, but I couldn't figure out how to delete it.
Help is greatly appreciated. Maybe this could be the start of making more complex mods. Thank you in advance.
I've unpacked the files, gotten Tiled, and now I'm stuck. I played around a bit in Tiled but was only able to delete the TileData for the signpost (I guess making it non-interactable?), but I'd like to completely erase the signpost if possible, including its collision.
How do I do this? Can I somehow edit a spritesheet to replace the signpost with a clear image (making it transparent; invisible), or delete it altogether? I'm guessing the sprite just sits on top of the sprite for the ground, so deleting the signpost sprite shouldn't affect the terrain underneath it, right? If it would, I was thinking of replacing its sprite with a transparent image somehow.
Then there's the collision. I found some function in Tiled to highlight collision, but I couldn't figure out how to delete it.
Help is greatly appreciated. Maybe this could be the start of making more complex mods. Thank you in advance.
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