Hmmmmmmm..... there are many goals, but that is
the goal? Well, my goal at least…
I think I've identified my goal as having enough resources that I don't need to think about it when I want to buy or make something for fun. That's more than just g though:
Time — I try to do the least amount of work and the most amount of fun stuff each day but of course that's quite dependent on…
Speed — Horse, Minecarts, Return Scepter, Obelisks, Spicy Eel, Coffee. Hm, many of those are dependent on…
— OK
fine, g is pretty basic and a very limiting factor in early game. Ramping up to Kegging and Jarring 100-200 high value Crops
delivers this with IMO a minimum of time and effort.
This is where the
Dehydrator and
Fish Smoker and other hourly/daily machines are annoying. I want to set up a bulk something for an in-game hour or so and then just let that sit making passive
for days on end. Babysitting a machine is annoying. Adding each additional machine to do another thing, even just once a day, makes the morning's work longer and the more different machines, the more different things I need to think.
That is wrong. See also the above note about Time.
I need simple and quick and better yet: out of sight, out of mind! Animal processing machines live in the Coop and Barn, maybe I'll go in twice a week. If I need some Wool or whatever. Most other machines stay in a Shed with a single indicator machine outside to show when things are done. I'll skip them if I got something else fun to do, the g can wait 'til tomorrow.
Or the next day! High Luck days are
not to be wasted, those are rarer than Jar or Keg days and should be reserved for the
FUN stuff:
Skull Cavern dive
Ginger beach Treasure digs
…bringing me back to "having enough resources" for each:
Skull Cavern
• Lucky Lunch - Sea Cucumber pond, field of Blue Jazz, buy Flour from Pierre
• TSEspresso - Coffee Machine or (yuk) Kegging Coffee, with enough
you don't need to farm these
• Stairs - Jade in Crystalariums, also 9900g from Robin but yeah spending 2M
on a SC run seems wrong
• Bombs - those dang Quartz in Crystalariums, with enough
you don't need to farm these
Ginger Treasure - from Totems!
• Moss - Plant a forest to scythe at the Train Crossing, now expanding to the Farm
• Mystic Sap - Plant regular Trees to gather Seeds, then plant Mystic Trees with Heavy Tapper
• Hardwood - Forest Farm, Secret Woods, Ginger Dig site, plant Mahogany Trees, working on getting Shaving Enchantment
Moss is the hardest to Farm and the most time-consuming per day. I'm spending 1-2 hours Scything Trees almost every day for this which is suboptimal but I'm still in the "finding the balance" phase. And I wasted a lot before realizing it'd become a limiting resource. grrrRRR
RRR!
For me the shortage is rarely generating
, it's really managing
fun time. Working to make g number go up seems endless and pointless when I can't buy the things I want for funsies: Moss, Sap, Hardwood, Lucky Lunch, Stairs, even Magic Rock Candy in later game.
But why am I doing the Fun things? Um, well… mostly to maaaaaaake
this number go up:
At 290 now!
Also I'm still missing 2 of the 3 unobtanium shirts. Sooooooooonnnnnnn.........