the dehydrator is way to overpowered

slievmaan

Newcomer
The dehydrator is extremely overpowered, selling dried fruit at 7.5x base price and taking a day to process fruit, while kegs are 3x base pice and take 6.25 days to process fruit, the dehydrator needs a debuff either taking double the time as a keg making them a bit better or decreasing the selling price.
 

ZbigFarmer

Greenhorn
So I wrote out the math to help with this. Turns out when looking at just the value, it actually has the least profit of the three between the keg and preserves jar for both high and low value fruit. This is following: value*3 for the keg, (value*2)+50 for the preserves jar, and ((value*7.5)+25)/5 for the dehydrator to find the per fruit profit.

Ancient Fruit
keg-1650g
preserves jar-1150g
dehydrator-830g

Salmonberry
keg-15g
preserves jar-60g
dehydrator-12.5g

I think that even though it has the least per fruit value, it does produce much quicker and can use mushrooms, so would be a good use for any overflow you have while waiting for the keg and the jar to cook.

Thank you for coming to my ted talk
 

Lew Zealand

Helper
So I wrote out the math to help with this. Turns out when looking at just the value, it actually has the least profit of the three between the keg and preserves jar for both high and low value fruit. This is following: value*3 for the keg, (value*2)+50 for the preserves jar, and ((value*7.5)+25)/5 for the dehydrator to find the per fruit profit.

Ancient Fruit
keg-1650g
preserves jar-1150g
dehydrator-830g

Salmonberry
keg-15g
preserves jar-60g
dehydrator-12.5g

I think that even though it has the least per fruit value, it does produce much quicker and can use mushrooms, so would be a good use for any overflow you have while waiting for the keg and the jar to cook.

Thank you for coming to my ted talk
I'm using it for lower value Fruit and Mushrooms that I don't have the Keg or Jar capacity for, so it's still useful. I forget now what materials it takes to make a Dehydrator but at one point I found that even to be too steep compared to what I needed them for.
 

ZbigFarmer

Greenhorn
I'm using it for lower value Fruit and Mushrooms that I don't have the Keg or Jar capacity for, so it's still useful. I forget now what materials it takes to make a Dehydrator but at one point I found that even to be too steep compared to what I needed them for.
I was pretty happy you get one with the mushroom cave
 

slievmaan

Newcomer
So I wrote out the math to help with this. Turns out when looking at just the value, it actually has the least profit of the three between the keg and preserves jar for both high and low value fruit. This is following: value*3 for the keg, (value*2)+50 for the preserves jar, and ((value*7.5)+25)/5 for the dehydrator to find the per fruit profit.

Ancient Fruit
keg-1650g
preserves jar-1150g
dehydrator-830g

Salmonberry
keg-15g
preserves jar-60g
dehydrator-12.5g

I think that even though it has the least per fruit value, it does produce much quicker and can use mushrooms, so would be a good use for any overflow you have while waiting for the keg and the jar to cook.

Thank you for coming to my ted talk
you also have to into acount the time it takes to proccess with the dehydrator being one day and the keg being 6.25 days
this turns profit per day into this
Ancient Fruit
keg-264g
preserves jar-431.25g
dehydrator-830g

Salmonberry
keg-2.4g
preserves jar-22.5
dehydrator-12.5
 
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imnvs

Local Legend
you also have to into acount the time it takes to proccess with the dehydrator being one day and the keg being 6.25 days
this turns profit per day into this
Processing time is only important when you can't be bothered to build more things with which to process. Build more kegs or preserves jars and you'll make more money than you could ever make with a dehydrator.
 

Aidenfarmboy

Greenhorn
The resources it takes to craft is crazy. Compare 1 keg to 1 dehydrator and you will realize the keg is now strictly end game full stop. (No need to make the desert a forest anymore) Compare 1 jar to 1 dehydrator and you'll realize you get both by getting sprinklers. By the time you build that many kegs you are past the point of needing to make money anyways. Also I dont like squirreling kegs across the entire map just to keep my throughput decent. Fyi, 1 dehydrator is equivalent to 35 kegs(ish) or 12.5 jars. My suggestion 1/3 dehydrators 2/3 jars.. (ie: 10d/20j.. 15d/30j) until end game.. then do whatever you want. Make a little less money to save mountain of time touching equipment... yes please
 

KeySmasher

Farmhand
you also have to into acount the time it takes to proccess with the dehydrator being one day and the keg being 6.25 days
this turns profit per day into this
Ancient Fruit
keg-264g
preserves jar-431.25g
dehydrator-830g
...
It goes back to how much fruit per day you are actually producing. Each tile of Ancient fruit only bares 1 fruit every 7 days, so you'll need 35 tiles of ancient fruit planted to keep one dehydrator running each day. With one keg taking 6.25 days on just one ancient fruit, you can have five kegs brewing wine for that same field of 35 ancient fruit and repeat the process every week. This means the dehydrator running 830g *7 days is worth 5810g while five kegs will make 5*264*7=9240g per week from that same field of 35 ancient fruit (after it fully matures). I am assuming you will be growing it all year in the greenhouse or on the island. Plus, you will probably move some of that to the cellar to age but that has limited space and therefor production limits.
 

Briar-Fox

Greenhorn
Imagine wanting to make a cozy comfort game harder. Just don’t use it if you think it isn’t difficult enough and stop trying to make a cozy game unnecessarily hard. There’s plenty of grind features in the vanilla game that make the game reasonably enjoyable but still difficult enough that it doesn’t get boring after just a day or two. I love the dehydrator the way it is.
 

Horchata

Greenhorn
It goes back to how much fruit per day you are actually producing. Each tile of Ancient fruit only bares 1 fruit every 7 days, so you'll need 35 tiles of ancient fruit planted to keep one dehydrator running each day. With one keg taking 6.25 days on just one ancient fruit, you can have five kegs brewing wine for that same field of 35 ancient fruit and repeat the process every week. This means the dehydrator running 830g *7 days is worth 5810g while five kegs will make 5*264*7=9240g per week from that same field of 35 ancient fruit (after it fully matures). I am assuming you will be growing it all year in the greenhouse or on the island. Plus, you will probably move some of that to the cellar to age but that has limited space and therefor production limits.
Hi! I think your calculation may be slightly off, let me explain:
The dehydrator processing 5 Ancient fruit at a total of 830g profit per day for 7 days is correct (830g*7)=5810g ~note, the 830g takes into acct that 5 fruit are used to make 1 dried fruit.
However,
5 kegs processing 1 ancient fruit each, after 7 days will make 5*264=1320g period. Not 9240g, the *7 part (7 days) should not be included, that would mean 5 kegs are making 264 each day for 7 days, but 264g already takes into account the time it takes to process 1 ancient fruit (6.25 days). Technically you would be multiplying 5 kegs*264g*1 (meaning 1 week). This still equals 1320g.

Please correct me if I'm wrong! The math isn't always mathing for me but that's how I understand it anyways :)

ALSO since there is no chart available on the Wiki for the dehydator - like the "Preserves Jar vs. Keg" chart, or "When to turn fish to Sashimi" chart (I find those charts so helpful)
So I just made a small calculator that told me the break point for fruits (at which point are fruits more profitable in the dehydrator, vs. both the jar or keg.
And this is in terms of profit per day:

The breakpoint is 19g base price (Any fruits with a base price higher than 19g are most profitable in a dehydrator)
This also means any fruits under 19g base price are most profitable in a preserves jar.

The only fruit that has a base price less than 20g is Salmonberry (and Qi fruit). So EVERY other fruit is more profitable in a Dehydrator...
dehydratorcalc.png


but truthfully I don't know if I've got this right? Would love if someone double checked the math lol
 
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imnvs

Local Legend
I'd like to remind folks that profit per day isn't the goal. TOTAL profit is the goal. What gets you the most G for the investment? I can tell you now that it is absolutely not the dehydrator. That is fastest profit. Patience and investment in jars and kegs will net the most profit, hands down. The math is actually very simple for this.
 

Lew Zealand

Helper
Hmmmmmmm..... there are many goals, but that is the goal? Well, my goal at least…

I think I've identified my goal as having enough resources that I don't need to think about it when I want to buy or make something for fun. That's more than just g though:

Time — I try to do the least amount of work and the most amount of fun stuff each day but of course that's quite dependent on…
Speed — Horse, Minecarts, Return Scepter, Obelisks, Spicy Eel, Coffee. Hm, many of those are dependent on…
— OK fine, g is pretty basic and a very limiting factor in early game. Ramping up to Kegging and Jarring 100-200 high value Crops
delivers this with IMO a minimum of time and effort.
This is where the
Dehydrator and
Fish Smoker and other hourly/daily machines are annoying. I want to set up a bulk something for an in-game hour or so and then just let that sit making passive
for days on end. Babysitting a machine is annoying. Adding each additional machine to do another thing, even just once a day, makes the morning's work longer and the more different machines, the more different things I need to think.

That is wrong. See also the above note about Time.

I need simple and quick and better yet: out of sight, out of mind! Animal processing machines live in the Coop and Barn, maybe I'll go in twice a week. If I need some Wool or whatever. Most other machines stay in a Shed with a single indicator machine outside to show when things are done. I'll skip them if I got something else fun to do, the g can wait 'til tomorrow.

Or the next day! High Luck days are not to be wasted, those are rarer than Jar or Keg days and should be reserved for the FUN stuff:

Skull Cavern dive
Ginger beach Treasure digs


…bringing me back to "having enough resources" for each:

Skull Cavern
• Lucky Lunch - Sea Cucumber pond, field of Blue Jazz, buy Flour from Pierre
• TSEspresso - Coffee Machine or (yuk) Kegging Coffee, with enough
you don't need to farm these
• Stairs - Jade in Crystalariums, also 9900g from Robin but yeah spending 2M
on a SC run seems wrong
• Bombs - those dang Quartz in Crystalariums, with enough
you don't need to farm these

Ginger Treasure - from Totems!
• Moss - Plant a forest to scythe at the Train Crossing, now expanding to the Farm
• Mystic Sap - Plant regular Trees to gather Seeds, then plant Mystic Trees with Heavy Tapper
• Hardwood - Forest Farm, Secret Woods, Ginger Dig site, plant Mahogany Trees, working on getting Shaving Enchantment

Moss is the hardest to Farm and the most time-consuming per day. I'm spending 1-2 hours Scything Trees almost every day for this which is suboptimal but I'm still in the "finding the balance" phase. And I wasted a lot before realizing it'd become a limiting resource. grrrRRRRRR!

For me the shortage is rarely generating
, it's really managing fun time. Working to make g number go up seems endless and pointless when I can't buy the things I want for funsies: Moss, Sap, Hardwood, Lucky Lunch, Stairs, even Magic Rock Candy in later game.

But why am I doing the Fun things? Um, well… mostly to maaaaaaake this number go up:

At 290 now!

Also I'm still missing 2 of the 3 unobtanium shirts. Sooooooooonnnnnnn.........
 
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FilthyGorilla

Local Legend
I'd like to remind folks that profit per day isn't the goal. TOTAL profit is the goal. What gets you the most G for the investment? I can tell you now that it is absolutely not the dehydrator. That is fastest profit. Patience and investment in jars and kegs will net the most profit, hands down. The math is actually very simple for this.
Exactly, if you just want quick cash or x amount of cash with plenty of time to spare, either will suffice. If you're trying to maximize your effort in harvesting and processing for the g you get back then you'll want to go for what maximizes the value of each crop (something you'll reach the limit of far quicker than time or space) which means pursuing high value crops first of all and kegging them.
 
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