Lew Zealand
Helper
I'll approach this from a different angle by comparing to other games I play specifically because I freekin love the early game in all of them:Just for the sake of avoiding a "Mob Mentality", I would like to hear from people who dislike early game, and also why.
Minecraft Mega open world, do whatcha want but yer probably gonna need a bed soon or spend your nights dodging and weaving. No quests. Shortish continuous day-night cycle, can skip night. I always play not to kill animals nowadays so I'm focusing 2 Iron or Villages at the beginning. There is pressure but the openness of the "map" makes that feel manageable and once you get a bed, the game is very chill for me. It becomes an inventory management game until I can find a nice site to build.
Horizon Zero Dawn A game with a clear narrative so shepherds you through early game though you get to roam and do your own thing-ish soon enough. Directed quests, some overlapping, sometimes annoyingly so but also easy to ignore. Long, continuous day-night cycle. Gear shortage early on doesn't seem pressuring to me.
Ark: SE Single Player or PVE, open world, do whatcha want but you'll need shelter relatively soon. No quests. Long continuous day-night cycle. If you choose a Hard spawn, you're gonna be dying all the time. Easy Spawn, you can chill and build and grab a Parasaur when you want one. Gear shortage early on but also doesn't seem pressuring.
Stardew Valley semi-open world with a small world that slowly opens up. Directed quests, most players follow them. Shortish, discrete day-night cycle, can't work all night, late night penalty. It is easy to feel time pressure when you have many tasks with discrete days and sometimes Seasons to do them in. I sometimes need to take a step back and remember to chill. One amazing way to do that is quit and come back later/ the next day. I completely forget what I was doing and just have fun and then come up with whatever next thing I want to focus on.
You can see the frustration that's leveled at SDV when it comes to "playing it your way" as it's a less flexible and more directed game, especially if you choose to play through the individual quests and are playing with limited IRL time. And don't have access to or choose not to use mods. In this fashion, I'd rank early game in SDV 4th among these 4, even though I love all these games.