iOS Tap-to-move can send the player behind buildings instead of entering

mare

Sodbuster
I noticed some unusual behavior with tap-to-move when trying to enter buildings.

Leo’s treehouse in Pelican Town

* Tapping the upper part of the doorway (the rounded area) makes my character walk around behind the building instead of entering.
* Tapping the lower part of the doorway allows my character to enter normally.

Parrot Express on Ginger Island

* When my character is standing on the left side, tapping the middle of the Parrot Express makes my character walk behind it instead of entering.
* When standing on the right side, tapping the same area allows my character to enter normally.

Linus’s tent seems different: I can tap anywhere on the tent and enter normally.

The first time I tried to enter Leo’s treehouse, I didn’t realize that I had to tap a specific part of the doorway, so my character just kept walking around behind the building. 😭

This seems similar to previously reported mobile pathfinding behavior involving the Parrot Express, so I wanted to report the Leo’s treehouse example as well.

IMG_9052.jpeg

I have screenshots showing the different tap locations and the resulting behavior.

Device: iPhone 17
OS: iOS 26.6.2
Game version: 1.6.15.1 (Build 25156)
Language: Japanese
Single-player
Mods: None
 
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